Patches

Show patches with: State = Action Required       |    Archived = No   
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Patch A F R T Date Submitter Delegate State
ext_transform_feedback - unmap readback buffer 2 2095-07-29 Sebastian Olender New
gl-3.2-compat: test gl_FogFragCoord built-in with geometry shaders 2018-05-25 Timothy Arceri New
[v3] util: provide way to read a texture in ES compatible way 2018-05-24 Tapani Pälli New
[1/2] glslparsertest: support compatibility profile tests 2 2018-05-23 Marek Olšák New
[v2] gl-3.2-compat: test gl_TexCoord[] built-in with geometry shaders 1 2018-05-22 Timothy Arceri New
gl-3.2-compat: test gl_TexCoord[] built-in with geometry shaders 2018-05-22 Timothy Arceri New
[v2] util: provide way to read a texture in ES compatible way 2018-05-21 Tapani Pälli New
arb_viewport_array: add test for fractional viewport coordinates 2018-05-15 Józef Kucia New
gl-1.0: Bitmap test that draws zelda hearts. 2018-05-11 Laura Ekstrand New
[2/2] arb_texture_view: convert some more tests to run on ES 3.1 2018-05-11 Tapani Pälli New
[1/2] util: provide way to read a texture in ES compatible way 2018-05-11 Tapani Pälli New
gl-1.5-get-array-attribs: exercise glGetIntegerv, etc. with vertex arrays 1 2018-05-09 Charmaine Lee New
gl-1.5-get-array-attribs: exercise glGetIntegerv, etc. with vertex arrays 2018-05-09 Brian Paul New
profile: Don't exhaust generator when concurrency == "some" 2018-05-09 Arkadiusz Hiler New
ext_packed_float: Add a test that queries GL_RGBA_SIGNED_COMPONENTS_EXT 2018-05-09 Timothy Arceri New
[4/4] tests/quick_shader.py: Fix test count of quick_shader 2018-05-08 Dylan Baker New
[3/4] framework: make use of Filter.run in Profile classes 2018-05-08 Dylan Baker New
[2/4] framework: Add filters class 2018-05-08 Dylan Baker New
[v2] add GL_ARB_sample_locations 1 2018-05-07 Rhys Perry New
[3/3] arb_internalformat_query2: test new ARB_es3_compatibility internalformats 1 2018-05-06 Alejandro Piñeiro New
[1/3] arb_internalformat_query2: use CompressedTexImage*D for specific compressed formats 1 2018-05-06 Alejandro Piñeiro New
cmake: Set a value for each portability define. 2018-05-05 Vinson Lee New
add GL_ARB_sample_locations 2018-05-04 Rhys Perry New
nv_fog_distance: Simple rendering test 2018-05-03 Ian Romanick New
nv_fog_distance: Simple touch test for the enums 2018-05-03 Ian Romanick New
gl-1.0-blend: Enable EXT_blend_subtract tests on implementations that lack EXT_blend_minmax 2018-05-03 Ian Romanick New
tests: fix unicode issue on MinGW in find_static_tests.py 2018-05-03 Brian Paul New
[3/4] crucible: ensure tempfile is removed even if there's an error. 2018-05-02 Dylan Baker New
[2/4] crucible: use tempfiles to allow running with concurrency 2018-05-02 Dylan Baker New
piglit-util: use _exit to skip context destruction 2018-05-02 Marek Olšák New
[5/5] deqp_egl: add support for mustpass lists 1 2018-05-02 Marek Olšák New
[4/5] khr_gl45: add support for mustpass lists 1 2018-05-02 Marek Olšák New
[3/5] framework: handle UnicodeDecodeError 1 2018-05-02 Marek Olšák New
[2/5] framework: fix grouptools.commonprefix when len(args) == 1 1 2018-05-02 Marek Olšák New
[1/5] framework/html: guard against errors writing individual test results 2018-05-02 Marek Olšák New
arb_fragment_shader_interlock: Fix image load/store test. 2018-05-02 Plamena Manolova New
[v3] ext_texture_norm16-render: test for GL_EXT_texture_norm16 2018-04-27 Tapani Pälli New
[v2] glsl-1.30: add tests for using immediates in common operations 1 2018-04-27 Ilia Mirkin New
[v2] textureSize: try retrieving multiple components to tickle a driver bug 1 2018-04-27 Ilia Mirkin New
[7/7] nv_fog_distance: Test interactions with GL_FOG_COORDINATE 1 2018-04-26 Ian Romanick New
[6/7] nv_fog_distance: Simple rendering test 1 2018-04-26 Ian Romanick New
[5/7] nv_fog_distance: Simple touch test for the enums 2018-04-26 Ian Romanick New
[4/7] gl-1.0-blend: Whitespace and formatting fixes 2018-04-26 Ian Romanick New
[3/7] gl-1.0-blend: Trivial code simplification 2018-04-26 Ian Romanick New
[2/7] gl-1.0-blend: Enable EXT_blend_subtract tests on implementations that lack EXT_blend_minmax 2018-04-26 Ian Romanick New
[1/7] gl-1.0-blend: Fix problems with blend extension detection 2018-04-26 Ian Romanick New
[v2] ext_texture_norm16-render: test for GL_EXT_texture_norm16 2018-04-25 Tapani Pälli New
gl-1.0: Bitmap test that draws zelda hearts. 2018-04-23 Laura Ekstrand New
textureSize: try retrieving multiple components to tickle a driver bug 2018-04-21 Ilia Mirkin New
add tests for using immediates in common operations 1 2018-04-21 Ilia Mirkin New
[25/25] arb_gl_spirv: add cross-stage uniform checking tests 2018-04-17 Alejandro Piñeiro New
[24/25] arb_gl_spirv: Add a fiddly test for uniform index calculation 2018-04-17 Alejandro Piñeiro New
[23/25] arb_gl_spirv: Add a test for an array of structs uniform 2018-04-17 Alejandro Piñeiro New
[22/25] arb_gl_spirv: Add a test for a uniform struct with struct members 2018-04-17 Alejandro Piñeiro New
[21/25] arb_gl_spirv: Add a test for a struct uniform 2018-04-17 Alejandro Piñeiro New
[20/25] arb_gl_spirv: Add a test for non-sequential explicit uniform locations 2018-04-17 Alejandro Piñeiro New
[19/25] arb_gl_spirv: Add 4 tests for uniform initializers 2018-04-17 Alejandro Piñeiro New
[18/25] arb_gl_spirv: add two linking tests for uniform multisample images 2018-04-17 Alejandro Piñeiro New
[17/25] arb_gl_spirv: Add a test for nonconst array of sampler structs 2018-04-17 Alejandro Piñeiro New
[16/25] arb_gl_spirv: Add a test for a sampler within a struct 2018-04-17 Alejandro Piñeiro New
[15/25] arb_gl_spirv: Add tests for sampler2D uniform binding initialisers 2018-04-17 Alejandro Piñeiro New
[14/25] arb_gl_spirv: uniform sampler2D 2018-04-17 Alejandro Piñeiro New
[13/25] arb_gl_spirv: add execution test for multi-dimensional (aoa) uniform 2018-04-17 Alejandro Piñeiro New
[12/25] arb_gl_spirv: add a small test with an array of uniforms 2018-04-17 Alejandro Piñeiro New
[11/25] arb_gl_spirv: add basic test with two uniforms 2018-04-17 Alejandro Piñeiro New
[10/25] arb_gl_spirv: add basic uniform test without names 2018-04-17 Alejandro Piñeiro New
[09/25] arb_gl_spirv: basic uniform test with names still present 2018-04-17 Alejandro Piñeiro New
[08/25] arb_gl_spirv: Add a test using specializations 2018-04-17 Alejandro Piñeiro New
[07/25] arb_gl_spirv: add really simple execution test 2018-04-17 Alejandro Piñeiro New
[06/25] shader_runner: debug prints if running on SPIR-V mode. 2018-04-17 Alejandro Piñeiro New
[05/25] shader_runner/spirv: Add support for SPIR-V specializations 2018-04-17 Alejandro Piñeiro New
[04/25] shader_runner/spirv: add vertex shader passthrough support on SPIR-V 2018-04-17 Alejandro Piñeiro New
[03/25] framework: add --glsl option 2018-04-17 Alejandro Piñeiro New
[02/25] shader_runner/spirv: support loading SPIR-V shaders 2018-04-17 Alejandro Piñeiro New
[01/25] util: Add a utility to stream data through an external process 2018-04-17 Alejandro Piñeiro New
ext_texture_norm16-render: test for GL_EXT_texture_norm16 2018-04-12 Tapani Pälli New
[v2,4/5] arb_bindless_texture: add test where we pass a handle through a function 2018-04-12 Karol Herbst New
framework: update deqp mustpass list for text based mustpass 1 2018-04-11 Dylan Baker New
[2/3] arb_get_texture_sub_image: fix depth parameter when performing zero-sized texture queries 2 2018-04-11 Anthony Pesch New
[1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been expli... 2 2018-04-11 Anthony Pesch New
arb_bindless_texture: add test for conversion of bounded sampler2D to uvec2 2018-04-10 Karol Herbst New
arb_bindless_texture: add test where we pass a handle through a function 2018-04-10 Karol Herbst New
tests: intel_blackhole_render: use GLSL ES 1.0 on ES profiles 1 2018-04-09 Lionel Landwerlin New
[3/4] glsl-1.20: move the parameter out tests to glsl-1.20 2018-04-09 Timothy Arceri New
[3/3] arb_bindless_texture: rename vertex uniform test and add vertex attrib test 2018-04-08 Karol Herbst New
[2/3] arb_bindless_texture: add some uvec2 arithmetic test 1 2018-04-08 Karol Herbst New
[1/3] shader_runner: add vertex attrib command for setting bindless texture handles 1 2018-04-08 Karol Herbst New
[3/3] arb_get_texture_sub_image: update cube map tests to complete the cube map 1 2018-04-08 Anthony Pesch New
[1/3] arb_get_texture_sub_image: fix expected error when querying a level which hasn't been expli... 2018-04-08 Anthony Pesch New
[v2] framework: Add a vulkan tests profile 1 2018-04-06 Neil Roberts New
vkrunner: Add the script used to generate vr-format-table.h 1 2018-04-06 Neil Roberts New
[1/2] cl: Add test for call stack realignment 2018-04-06 Matt Arsenault New
[8/8] vulkan: Add some tests for glsl450 builtin functions using doubles 2018-04-04 Neil Roberts New
[7/8] framework: Add a vulkan tests profile 1 2018-04-04 Neil Roberts New
[6/8] Import VkRunner 2018-04-04 Neil Roberts New
[5/8] framework: Add a Vulkan platform 2018-04-04 Neil Roberts New
[4/8] util: Move the half float functions from util-gl to util 2018-04-04 Neil Roberts New
[3/8] util: Add a libutil_vulkan library 2018-04-04 Neil Roberts New
[2/8] util: Add a piglit_fatal utility 2018-04-04 Neil Roberts New
[1/8] util: Add a PIGLIT_STRINGIFY macro 2018-04-04 Neil Roberts New
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