Patches

Show patches with: Submitter = Brian Paul       |    State = Action Required       |    Archived = No   
Patch A F R T Date Submitter Delegate State
tests: fix unicode issue on MinGW in find_static_tests.py 2018-05-03 Brian Paul New
util: reorganize read_pixels_float() 2018-03-28 Brian Paul New
all.py: fix extension/version testing when wflinfo fails 1 2018-02-02 Brian Paul New
gl-1.0-blend-func: skip some blend tests when using LLVM 3.8 1 2018-01-18 Brian Paul New
[3/3] gl-1.0-dlist-materials: new test of materials in display lists 2018-01-17 Brian Paul New
[2/3] gl-1.0-blend-func: add --quick option 1 2018-01-17 Brian Paul New
[1/3] gl-1.0-blend-func: don't pass counter var to proc_factors() 2 2018-01-17 Brian Paul New
arb_texture_multisample: stress test of very large textures (v2) 2017-12-23 Brian Paul New
arb_texture_multisample: stress test of very large textures 2017-12-22 Brian Paul New
arb_texture_view: fix order of vertices in draw_3d_depth() 1 2017-12-13 Brian Paul New
generators: fix incorrect generated_tests/spec/glsl-110, etc. dir names 1 2017-11-17 Brian Paul New
[2/2] all.py: filter directories traversed to find shader tests 2017-11-09 Brian Paul New
[1/2] framework: fix wflinfo issues in opengl module 1 2017-11-09 Brian Paul New
gl-1.0-logicop: allow testing single mode on the command line 1 2017-11-09 Brian Paul New
all.py: filter directories traversed to find shader tests 1 2017-10-23 Brian Paul New
[2/5] all.py: remove run_concurrent=False from 1.2 tests 2017-10-13 Brian Paul New
[1/5] all.py: remove run_concurrent=False from most 1.1 tests 1 2017-10-13 Brian Paul New
[6/6] all.py: use gl_extension_supported() to omit some test groups 2017-10-13 Brian Paul New
[4/6] framework: remove _DISABLED variable in opengl.py 1 2017-10-13 Brian Paul New
[3/6] framework: move WflInfo class into new wflinfo.py module 2 2017-10-13 Brian Paul New
[2/6] all.py: filter directories traversed to find shader tests 2017-10-13 Brian Paul New
[1/6] framework: fix wflinfo issues in opengl module 2017-10-13 Brian Paul New
[1/2] gl-2.0-vertex-const-attr: test attribute declaration order 2017-08-22 Brian Paul New
ext_framebuffer_multisample: add --alpha-to-one option to coverage test 1 2017-08-04 Brian Paul New
msaa: add test to verify alpha-to-coverage together with alpha-to-one 2017-08-04 Brian Paul New
arb_sample_shading: document automatic per-sample FS execution 1 2017-08-04 Brian Paul New
gl30basic: add some extra suspected extension 2017-08-04 Brian Paul New
arb_texture_multisample/sample-mask-execution: check for GL_MAX_SAMPLES >= 4 1 2017-07-25 Brian Paul New
arb_texture_multisample/sample-mask-execution: check GL_MAX_SAMPLES 1 2017-07-25 Brian Paul New
glx-multi-context-single-window: new GLX test 1 2017-07-11 Brian Paul New
wgl: initial check-in of wgl utility code and wgl sanity check program 2017-07-11 Brian Paul New
[3/3] glx-multi-window-single-context: new GLX test 1 2017-07-07 Brian Paul New
[2/3] glx-multi-context-single-window: new GLX test 2017-07-07 Brian Paul New
util: call fflush() after printf() calls 2017-06-07 Brian Paul New
tests/py_modules/constants.py: look for generated_tests in build dir (v2) 1 2017-04-07 Brian Paul New
tests/py_modules/constants.py: look for generated_tests in build dir 2017-04-07 Brian Paul New
shader_runner: report PIGLIT_FAIL if linking unexpectedly fails 1 2016-10-18 Brian Paul New
glsl-1.20: test declaring gl_Position with the invariant qualifier. 1 2016-10-18 Brian Paul New
gl-3.1-mixed-int-float-fbo: new mixed integer/float FBO test 2016-09-29 Brian Paul New
gl-1.3-alpha_to_coverage_nop: new test of no-op GL_SAMPLE_ALPHA_TO_COVERAGE 1 2016-09-15 Brian Paul New
gl-3.2-adj-prims: new test of adjacency primitives with rendering options 2016-05-24 Brian Paul New
tex-miplevel-selection: avoid generating errors in glEnable/Disable 2016-03-21 Brian Paul New
gl-1.0-dlist-bitmaps: add code to exercise deleting lists 2016-02-16 Brian Paul New
Add new test to exercise glBitmap in display lists 1 2016-02-13 Brian Paul New
Add a new GL_ARB_clip_control viewport test (v2) 2 2016-02-09 Brian Paul New
[2/2] Add a new GL_ARB_clip_control viewport test. 2016-02-09 Brian Paul New
[1/2] Fix names of GL_ARB_clip_control executables 2016-02-09 Brian Paul New
arb_uniform_buffer_object-rendering: add option to test buffer range size 2015-10-06 Brian Paul New
ext_texture_array: add simple API errors test 2014-12-02 Brian Paul New
teximage-colors: fix divide by zero issue 2014-09-17 Brian Paul New
s3tc-errors: check GL_ARB_compressed_texture_pixel_storage errors 2014-09-04 Brian Paul New
s3tc-errors: check GL_ARB_compressed_texture_pixel_storage errors 2014-08-15 Brian Paul New
Default window sizes and NPOT 2014-08-15 Brian Paul New
[3/3] ext_texture_array: add a simple rendering test 2014-07-31 Brian Paul New
[2/3] shader_runner: add support for rgbw 2DArray texture setup 2014-07-31 Brian Paul New
[1/3] util: add piglit_2darray_texture() function 2014-07-31 Brian Paul New
vertex-attrib-pointer-type-size-match: use a VAO for GL 3.0 and later. 2014-07-17 Brian Paul New
arb_texture_multisample: add new fetch-texel test 2014-07-08 Brian Paul New
[2/2] gl-3.0/integer-errors: do more glTexImage parameter error checking 2014-06-27 Brian Paul New
[1/2] ext_texture_integer: add error-checking test 2014-06-27 Brian Paul New
util/framework/glut: check if we have a core profile 2014-06-25 Brian Paul New
pbo-readpixels-small: restore 2x2 window size, report SKIP for other sizes 2014-06-18 Brian Paul New
gl-3.0-vertexattribipointer: add argv support for running single tests 2014-06-16 Brian Paul New
gl-2.0/vertexattribpointer: new test for glVertexAttribPointer 2014-06-01 Brian Paul New
fbo-depth: remove hard-coded BUF_SIZE, use piglit_probe_rect_depth() 2014-04-28 Brian Paul New
max-texture-size: use width=height=2 for glTexSubImage calls 2014-03-01 Brian Paul New
max-texture-size: test non-proxy targets with max size from proxy test 2014-02-07 Brian Paul New