Patches

Show patches with: State = Action Required       |    Archived = No   
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Patch A F R T Date Submitter Delegate State
glx_arb_sync_control: Add timeout 2016-04-18 Marta Löfstedt New
tex-miplevel-selection: only require glsl 1.30 for textureOffset 2DArrayShadow 1 2016-04-19 sroland@vmware.com New
cmake: don't fail, on Linux, if X11 is not found 2016-04-20 Mircea Gherzan New
[1/2] util: fix warnings 2016-04-21 Marek Olšák New
util: Fix texture name returned by piglit_integer_texture() 2016-04-25 Chad Versace New
[3/3] util/dma_buf: Use rendernode if available 2016-04-26 Chad Versace New
[1/7] stencil_texturing: Allow testing of texelFetch also 2016-04-28 Topi Pohjolainen New
[2/7] util: Refactor data generation for depth levels 2016-04-28 Topi Pohjolainen New
[3/7] util: Refactor depth level setup 2016-04-28 Topi Pohjolainen New
[4/7] util: Add support for vertical gradient in piglit_depth_texture() 2016-04-28 Topi Pohjolainen New
[5/7] util: Add stencil support to piglit_depth_texture() 2016-04-28 Topi Pohjolainen New
[6/7] stencil_texturing: Use piglit_depth_texture() 2016-04-28 Topi Pohjolainen New
[7/7] stencil_texturing: Add test for layered miptree 2016-04-28 Topi Pohjolainen New
[v3] Add aborting option when a monitored error is detected 2016-05-02 Olivier Berthier New
[2/2] multisample/formats: Check for spec-complient integer resolves 1 2016-05-04 Jason Ekstrand New
arb_shader_storage_buffer_object: More readonly/writeonly qualifier tests 2016-05-05 Eduardo Lima Mitev New
Add a test for instanced GS inputs. 2016-05-08 Kenneth Graunke New
One additional test for arb_cull_distance + a fix 2016-05-08 Tobias Klausmann New
Test multiple inout parameters with arrays of arrays 2016-05-09 Juan A. Suarez Romero New
[1/2] Add tests for YUV EGLImages with samplerExternalOES 2016-05-11 Kristian Høgsberg New
arb_gpu_shader_fp64: Add tests to check non-uniform-control-flow writes 1 2016-05-12 Samuel Iglesias Gonsálvez New
glslparsertest: Handle compute and tessellation shaders in ES. 1 2016-05-13 Kenneth Graunke New
[01/12] arb_internalformat_query2: fix framebuffer object dependency check 2 2016-05-13 apinheiro New
[02/12] arb_internalformat_query2: add gles3 checks when checking for dependencies 2 2016-05-13 apinheiro New
[03/12] arb_internalformat_query2: being more strict with the format/type inferred from internalf... 2 2016-05-13 apinheiro New
[04/12] arb_internalformat_query2: GetTexLevelParameter requires desktop gl or gles 3.1 2 2016-05-13 apinheiro New
[05/12] arb_internalformat_query2: color-renderable formats are different for gles 2 2016-05-13 apinheiro New
[06/12] arb_internalformat_query2: 0 is a valid value for NUM_SAMPLE_COUNTS 2 2016-05-13 apinheiro New
[07/12] arb_internalformat_query2: add common config macro for all query2 tests 2 2016-05-13 apinheiro New
[08/12] arb_internalformat_query2: add gles2 tests 2 2016-05-13 apinheiro New
[09/12] arb_internalformat_query2: add gles3 tests 2 2016-05-13 apinheiro New
[10/12] registry: arb_internalformat_query2 should be also supported on gles2 2 2016-05-13 apinheiro New
[11/12] arb_internalformat_query2: print more details when filter test fails 2 2016-05-13 apinheiro New
[12/12] arb_internalformat_query2: print properly the value of a failing case 2 2016-05-13 apinheiro New
Add more ARB_cull_distance tests 2016-05-13 Kristian Høgsberg New
xor-copypixels: simple test of glCopyPixels in XOR mode 1 2016-05-16 Charmaine Lee New
Make ARB_shader_precision tests ignore 0.0 vs -0.0. 1 2016-05-16 Kenneth Graunke New
[1/2] arb_separate_shader_objects: test linking of anon structs. 2016-05-17 Dave Airlie New
[2/2] arb_separate_shader_objects: test for same struct redeclaration 2016-05-17 Dave Airlie New
tests: Add integration with Khronos CTS OpenGL runner 1 2016-05-18 Juan A. Suarez Romero New
[v2] tests: Add integration with Khronos CTS OpenGL runner 2016-05-20 Juan A. Suarez Romero New
[v2] tests: Add integration with Khronos CTS OpenGL runner 1 2016-05-20 Juan A. Suarez Romero New
gl-3.2-adj-prims: new test of adjacency primitives with rendering options 2016-05-24 Brian Paul New
arb_gpu_shader_fp64: simple double varyings test on GL4.4 2016-05-26 Timothy Arceri New
Fix the fnctl import on Windows 2016-05-30 Olivier Berthier New
arb_gpu_shader_fp64: add simple explicit location execution test 2016-05-31 Samuel Iglesias Gonsálvez New
Fix GetProgramPipelineiv test with GLSL 4.30+. 1 2016-06-01 Kenneth Graunke New
Add gl_TessLevelInner/Outer tests that use non-constant array indices. 2016-06-01 Kenneth Graunke New
[1/2] shader_runner: Fix integer vbo attribute parsing on 32-bit systems. 2016-06-06 Kenneth Graunke New
[2/2] shader_runner: Fix get_ints on 32-bit systems. 2 1 2016-06-06 Kenneth Graunke New
arb_gpu_shader_fp64: emit GS output for every vertex 1 2016-06-06 Samuel Pitoiset New
[2/2] arb_gpu_shader_int64: add builtin test generator. 2016-06-09 Dave Airlie New
arb_gpu_shader_int64: add test generation to standard testing template 1 2016-06-10 Dave Airlie New
[2/2] add GL_EXT_window_rectangles tests 2016-06-12 Ilia Mirkin New
[v2] select: Fix Clang absolute-value warnings. 2016-06-14 Vinson Lee New
arb_gpu_shader_int64: generate int64 conversion tests. 1 2016-06-20 Dave Airlie New
arb_texture_barrier: add an arb_texture_barrier test 1 2016-06-24 apinheiro New
[RFC] arb_texture_barrier: call glTextureBarrier after each glDrawRangeElements 2016-06-24 apinheiro New
[v2] arb_texture_barrier: add an arb_texture_barrier test 1 2016-06-24 apinheiro New
[v3] arb_texture_barrier: add an arb_texture_barrier test 1 1 2016-06-29 apinheiro New
cmake: add module dependencies for generators 2016-06-29 Dylan Baker New
arb_shader_texture_image_samples: add imageSamples execution test 2016-07-01 Ilia Mirkin New
arb_query_buffer_object: Silence Coverity unchecked return value defect. 1 2016-07-01 Vinson Lee New
ext_image_dma_buf: Fix memory leak. 1 2016-07-01 Vinson Lee New
framework: Read test files as utf-8 1 2016-07-06 Jussi Kukkonen New
[2/5] khr_texture_compression_astc: Skip the decoding for sRGB textures 1 2016-07-07 Anuj Phogat New
[4/5] khr_texture_compression_astc: Fix code alignment issues 2016-07-07 Anuj Phogat New
[5/5] khr_texture_compression_astc: Add test case for sliced 3d astc textures 1 2016-07-07 Anuj Phogat New
oes_texture_compression_astc: Add test for ASTC compressed 3D textures 1 2016-07-08 Anuj Phogat New
arb_texture_barrier: add an arb_texture_barrier test 1 1 2016-07-08 apinheiro New
arb_texture_barrier: count of elements need to be multiple of three 1 2016-07-08 apinheiro New
arb_internalformat_query2: add APIENTRY qualifier to fix MSVC build 1 2016-07-13 Jose Fonseca New
cmake: install bash-completions in the right place 2016-07-13 Jussi Kukkonen New
arb_shader_image_load_store: add another texture incomplete subtest to invalid 2016-07-14 apinheiro New
arb_shader_image_load_store: set mipmap filtering to ensure texture are complete 2016-07-15 apinheiro New
arb_texture_barrier: use itertools.product instead of nested loops 2016-07-22 apinheiro New
[0/2] Sanity tests for EGL_EXT_device_{query, enumeration} 2016-07-22 Mathias Fröhlich New
arb_texture_barrier: use itertools.product instead of nested loops 2016-07-22 Ilia Mirkin New
[7/7] khr_texture_compression_astc: Add test case for sliced 3d astc textures 1 2016-07-22 Anuj Phogat New
[8/8] EGL_EXT_image_dma_buf_import/refcount: New test for GEM handle bug. 2016-07-26 Eric Anholt New
[1/7] astc_sliced_3d: Add srgb full precision subtest in all.py 1 2016-08-01 Anuj Phogat New
Add tests/general/polygon-stipple-fs 2016-08-03 Nicolai Hähnle New
[-,Mesa,04/10] i965: Bail on the BLT path if BlitFramebuffer requires sRGB conversion. 2016-08-04 Kenneth Graunke New
[-,Mesa,05/10] i965: Drop the "do resolves in sRGB" hack. 2016-08-04 Kenneth Graunke New
[-,Mesa,06/10] Revert "st/mesa: use sRGB formats for MSAA resolving if destination is sRGB" 1 2016-08-04 Kenneth Graunke New
[-,Mesa,07/10] i965: Make BLORP do sRGB encode/decode on ES 2 as well. 2016-08-04 Kenneth Graunke New
[-,Mesa,08/10] i965: Make BLORP's BlitFramebuffer follow the GL 4.4 sRGB rules. 2016-08-04 Kenneth Graunke New
[-,Mesa,09/10] meta: Make Meta's BlitFramebuffer() follow the GL 4.4 sRGB rules. 2016-08-04 Kenneth Graunke New
[-,Mesa,10/10] st/mesa: Make Gallium's BlitFramebuffer follow the GL 4.4 sRGB rules. 1 2016-08-04 Kenneth Graunke New
cl: Initialize errNo on invalid image type. 2016-08-08 Vinson Lee New
Add glsl-array-bounds-13.shader_test tests 1 2016-08-10 Nicolai Hähnle New
primitive-restart: change test for new OpenGL 4.5 behavior 2 2016-08-11 Nicolai Hähnle New
arb_program_interface_query: add compare-with-shader-subroutine test 2016-08-19 apinheiro New
general: Add a spot light sanity check 2016-08-20 Daniel Scharrer New
arb_texture_view/rendering-formats: test all combinations of all formats 2016-08-22 Marek Olšák New
[2/4] framework: Add a driver classifier based on the renderer string. 2016-08-23 Eric Anholt New
[3/4] apitrace: Add a script for capturing and comparing trace images. 2016-08-23 Eric Anholt New
[4/4] all.py: Test any apitraces we find under tests/apitrace/traces. 2016-08-23 Eric Anholt New
[Mesa-dev] loader/dri3: Overhaul dri3_update_num_back 2016-08-25 Michel Dänzer New
[1/11] framework/test/deqp: Fix pylint warnings. 2016-08-26 Dylan Baker New
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