Patches

Show patches with: Submitter = Kristian H. Kristensen       |    State = Action Required       |    Archived = No   
Patch A F R T Date Submitter Delegate State
[3/3] freedreno: Add a6xx backend 2018-08-15 Kristian H. Kristensen New
[Mesa-dev] i965: Allow creating image from different dma_buf fds 2 2016-08-30 Kristian H. Kristensen New
[Mesa-dev,v3] mesa: Enable GL_KHR_robustness 1 1 2016-05-25 Kristian H. Kristensen New
[Mesa-dev,v2] mesa: Add support for GL_CONTEXT_LOST 1 2016-05-24 Kristian H. Kristensen New
[Mesa-dev] mesa: Add support for GL_CONTEXT_LOST 2016-05-24 Kristian H. Kristensen New
[Mesa-dev] i965: Add support for GL_ARB_cull_distance 1 2016-05-13 Kristian H. Kristensen New
[Mesa-dev,11/11] dri: Add YVU formats 2016-05-11 Kristian H. Kristensen New
[Mesa-dev,10/11] i965: Allow creating planar YUV __DRIimages 1 2016-05-11 Kristian H. Kristensen New
[Mesa-dev,09/11] i965: Invoke lowering pass for YUV textures 2016-05-11 Kristian H. Kristensen New
[Mesa-dev,08/11] i965: Support textures with multiple planes 2016-05-11 Kristian H. Kristensen New
[Mesa-dev,07/11] i965: Create multiple miptrees for planar YUV images 2016-05-11 Kristian H. Kristensen New
[Mesa-dev,01/11] nir: Add new 'plane' texture source type 1 2016-05-11 Kristian H. Kristensen New
[Mesa-dev,7/7] dri: Add YVU formats 2016-05-06 Kristian H. Kristensen New
[Mesa-dev,6/7] i965: Allow creating planar YUV __DRIimages 2016-05-06 Kristian H. Kristensen New
[Mesa-dev,5/7] i965: Invoke lowering pass for YUV textures 2016-05-06 Kristian H. Kristensen New
[Mesa-dev,4/7] i965: Support textures with multiple planes 2016-05-06 Kristian H. Kristensen New
[Mesa-dev,3/7] i965: Create multiple miptrees planar YUV images 2016-05-06 Kristian H. Kristensen New
[Mesa-dev,2/7] nir: Add a lowering pass for YUV textures 1 2016-05-06 Kristian H. Kristensen New
[Mesa-dev] nir: Fix out-of-tree build for spirv2nir 2016-02-10 Kristian H. Kristensen New
[Mesa-dev] glsl: Don't add nir files to libglsl_la_SOURCES 1 2016-01-08 Kristian H. Kristensen New
[Mesa-dev,v2,3/3] glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c 1 2016-01-08 Kristian H. Kristensen New
[Mesa-dev,v2,2/3] i965: Move GLSL lowering passes out of libi965_compiler.la 1 2016-01-08 Kristian H. Kristensen New
[Mesa-dev,v2,1/3] glsl: Move glsl_to_nir files to LIBGLSL_FILES 1 2016-01-08 Kristian H. Kristensen New
[Mesa-dev,3/3] glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c 2016-01-08 Kristian H. Kristensen New
[Mesa-dev,v2,6/7] nir: Teach nir_opt_algebraic about adding and subtracting the same thing 3 2015-12-16 Kristian H. Kristensen New
[Mesa-dev,v2,5/7] i965: Add support for gl_DrawIDARB and enable extension 1 2015-12-16 Kristian H. Kristensen New
[Mesa-dev,v2,4/7] i965: Add support for gl_BaseVertexARB and gl_BaseInstanceARB 1 2015-12-16 Kristian H. Kristensen New
[Mesa-dev,v2,3/7] i965: Assert that SYSTEM_VALUE_VERTEX_ID gets lowered 1 2015-12-16 Kristian H. Kristensen New
[Mesa-dev,v2,2/7] mesa: Add core mesa support for GL_ARB_shader_draw_parameters 1 2015-12-16 Kristian H. Kristensen New
[Mesa-dev,7/7] i965: Reduce vertex state reemission 2015-12-15 Kristian H. Kristensen New
[Mesa-dev,5/7] i965: Add support for gl_DrawIDARB and enable extension 2015-12-15 Kristian H. Kristensen New
[Mesa-dev,4/7] i965: Add support for gl_BaseVertexARB and gl_BaseInstanceARB 2015-12-15 Kristian H. Kristensen New
[Mesa-dev,1/7] mesa/vbo: Add draw_id field to struct _mesa_prim 2 2015-12-15 Kristian H. Kristensen New
[Mesa-dev,v2,2/3] glsl: Lower UBO and SSBO access in glsl linker 2015-11-06 Kristian H. Kristensen New
[Mesa-dev,v2,1/3] glsl: Drop exec_list argument to lower_ubo_reference 1 2015-11-06 Kristian H. Kristensen New
[Mesa-dev,3/3] glsl: Use array deref for access to vector components 2015-11-04 Kristian H. Kristensen New
[Mesa-dev,v2,7/8] i965/fs: Optimize ssbo stores 1 2015-10-22 Kristian H. Kristensen New
[Mesa-dev,v2,5/8] i965/fs: Avoid scalar destinations in emit_uniformize() 1 2015-10-22 Kristian H. Kristensen New
[Mesa-dev,v2,2/8] i965/fs: Read all components of a SSBO field with one send 2 2015-10-22 Kristian H. Kristensen New
[Mesa-dev,2/3] i965/fs: Make emit_uniformize a no-op for immediates 2 2015-10-19 Kristian H. Kristensen New
[Mesa-dev,1/3] i965: Don't use message headers for typed/untyped reads 2 1 2015-10-19 Kristian H. Kristensen New
[Mesa-dev,10/12] i965/cs: Get max_cs_threads from brw_compiler devinfo 1 2015-10-07 Kristian H. Kristensen New
[Mesa-dev,09/12] i965: Move brw_get_shader_time_index() call out of emit functions 1 2015-10-07 Kristian H. Kristensen New
[Mesa-dev,05/12] i965/cs: Split out helper for building local id payload 2015-10-07 Kristian H. Kristensen New
[Mesa-dev,02/12] util: Move DRI parse_debug_string() to util 2015-10-07 Kristian H. Kristensen New
[Mesa-dev,01/12] i965: Move brw_dump_ir() out of brw_*_emit() functions 2015-10-07 Kristian H. Kristensen New
[Mesa-dev,2/3] i965: Move brw_fs_precompile() to brw_wm.c 2015-09-09 Kristian H. Kristensen New
[Mesa-dev,1/3] i965: Move compute shader code around 2015-09-09 Kristian H. Kristensen New
[Mesa-dev] i965: Fix uint64_t overflow in intel_client_wait_sync() 2015-03-03 Kristian H. Kristensen New
[Mesa-dev,v2,2/2] mesa: Add new fast mtx_t mutex type for basic use cases 2015-01-30 Kristian H. Kristensen New
[Mesa-dev,v2,1/2] mesa: Split full featured mutex into its own type 2015-01-30 Kristian H. Kristensen New
[Mesa-dev] i965: Add brw_state_reloc() for adding relocations to batch state objects 2015-01-28 Kristian H. Kristensen New
[Mesa-dev] mesa: Add new fast mtx_t mutex type for basic use cases 2015-01-28 Kristian H. Kristensen New
[Mesa-dev,v2] i965/skl: Always use a header for SIMD4x2 sampler messages 2015-01-08 Kristian H. Kristensen New
[Mesa-dev,1/2] i965/skl: Always use a header for SIMD4x2 sampler messages 2014-12-31 Kristian H. Kristensen New
[Mesa-dev] Avoid mixing #ifdef USE_SSE41 and control flow 2014-12-30 Kristian H. Kristensen New
[Mesa-dev,v3,12/12] i965: Generate vs code using scalar backend for BDW+ 2014-12-05 Kristian H. Kristensen New
[Mesa-dev,v3,07/12] i965: Consolidate code to get struct brw_sampler_prog_key_data 2014-12-05 Kristian H. Kristensen New
[Mesa-dev,v3,05/12] i965: Add SIMD8 URB write low-level IR instruction 2014-12-05 Kristian H. Kristensen New
[Mesa-dev,v3,04/12] i965: Remove shader program argument and member from fs_generator 2014-12-05 Kristian H. Kristensen New
[Mesa-dev,v3,03/12] i965: Set shader name for generator from call site 2014-12-05 Kristian H. Kristensen New
[Mesa-dev,v2,16/16] i965: Generate vs code using scalar backend for BDW+ 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,15/16] i965: Clean up fs_visitor::run and rename to run_fs 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,14/16] i965: Add fs_visitor::run_vs() to generate scalar vertex shader code 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,13/16] i965: Move fs_visitor ra pass to new fs_visitor::allocate_registers() 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,12/16] i965: Move fs_visitor optimization pass into new method fs_visitor::optimize() 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,11/16] i965: Move more code into codegen-branch of the fs_visitor::run() if statement 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,10/16] i965: Rename brw_vec4_prog_data to brw_vue_prog_data 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,09/16] i965: Prepare for using the ATTR register file in the fs backend 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,08/16] i965: Consolidate code to get struct brw_sampler_prog_key_data 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,07/16] i965: Add new SIMD8 VS prog data flag 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,06/16] i965: Add SIMD8 URB write low-level IR instruction 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,03/16] i965: Generalize fs_generator further 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,v2,01/16] i965: Don't copy propagate sat MOVs into LOAD_PAYLOAD 2014-11-14 Kristian H. Kristensen New
[Mesa-dev,14/14] i965: Generate vs code using scalar backend for BDW+ 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,13/14] i965: Clean up fs_visitor::run and rename to run_fs 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,12/14] i965: Add fs_visitor::run_vs() to generate scalar vertex shader code 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,11/14] i965: Move fs_visitor ra pass to new fs_visitor::allocate_registers() 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,09/14] i965: Move more code into codegen-branch of the fs_visitor::run() if statement 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,08/14] i965: Prepare for using the ATTR register file in the fs backend 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,06/14] i965: Add new SIMD8 VS prog data flag 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,05/14] i965: Add SIMD8 URB write low-level IR instruction 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,04/14] i965: Remove shader program argument and member from fs_generator 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,03/14] i965: Set shader name for generator from call site 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,02/14] i965: Generalize fs_generator further 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,01/14] i965: Don't copy propagate sat MOVs into LOAD_PAYLOAD 2014-10-28 Kristian H. Kristensen New
[Mesa-dev,16/16] i965/bdw+: Remove depth stall workaround gen8 and up 2014-09-24 Kristian H. Kristensen New
[Mesa-dev,15/16] i965/skl: Use new MOCS for SKL 2014-09-24 Kristian H. Kristensen New
[Mesa-dev,08/16] i965/skl: Allocate 16 DWords for SURFACE_STATE on Skylake. 2014-09-24 Kristian H. Kristensen New
[Mesa-dev,07/16] i965/skl: Refactor surface state allocation. 2014-09-24 Kristian H. Kristensen New
[Mesa-dev,02/16] i965/skl: Update 3DSTATE_SBE for Skylake. 2014-09-24 Kristian H. Kristensen New
[Mesa-dev] i965: Add blorp fast clear back 2014-08-20 Kristian H. Kristensen New
[Mesa-dev,12/12] i965: Implement fast color clears using meta operations 2014-08-12 Kristian H. Kristensen New
[Mesa-dev,09/12] i965: Move pre-draw resolve buffers to dd::UpdateState 2014-08-12 Kristian H. Kristensen New
[Mesa-dev,08/12] i965: Rename intelValidateState to intel_update_state 2014-08-12 Kristian H. Kristensen New
[Mesa-dev,06/12] i965: Add optimization pass to let us use the replicate data message 2014-08-12 Kristian H. Kristensen New
[Mesa-dev,02/12] i965: Add an option to not generate the SIMD8 fragment shader 2014-08-12 Kristian H. Kristensen New
[Mesa-dev,01/12] i965: Assign PS kernel start pointers when we decide which kernels to use 2014-08-12 Kristian H. Kristensen New
[Mesa-dev] i965: Add an option to not generate the SIMD8 fragment shader 2014-07-11 Kristian H. Kristensen New
[Mesa-dev,1/3] dri: Add helpers for implementing allocBuffer/releaseBuffer with __DRIimage 2013-11-11 Kristian H. Kristensen New