Patches

Show patches with: Submitter = Cody Northrop       |    State = Action Required       |    Archived = No   
Patch A F R T Date Submitter Delegate State
[Mesa-dev] glsl: Fix aggregates with dynamic initializers. 2014-07-01 Cody Northrop New
[Mesa-dev] i965/fs: Update discard jump to preserve uniform loads via sampler. 2014-07-01 Cody Northrop New
[Mesa-dev] i965: Uniform loading via samplers with discard 2014-06-12 Cody Northrop New
[Mesa-dev] mesa: Fix substitution of large shaders 2014-06-06 Cody Northrop New
[Mesa-dev] mesa: Fix substitution of large shaders 2014-06-05 Cody Northrop New
[Mesa-dev] MaxAnisotropy with GL_NEAREST on i965 2014-05-22 Cody Northrop New
[Mesa-dev,13/19] linker: Modify cross_validate_outputs_to_inputs to match using explicit locations 2014-04-02 Cody Northrop New