Patches

Show patches with: Submitter = Iago Toral Quiroga       |    State = Action Required       |    Archived = No   
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Patch A F R T Date Submitter Delegate State
[Mesa-dev,06/13] anv/pipeline: Move gather_info further down the compilation process 2016-11-17 Iago Toral Quiroga New
[Mesa-dev,2/6] nir/lower_tex: add lowering for texture gradient on cube maps 2016-12-01 Iago Toral Quiroga New
[Mesa-dev,4/6] nir/lower_tex: add lowering for texture gradient on shadow samplers 1 2016-12-01 Iago Toral Quiroga New
[Mesa-dev,6/6] i965: remove brw_lower_texture_gradients 2016-12-01 Iago Toral Quiroga New
[Mesa-dev,v2,1/7] nir/lower_tex: generalize get_texture_size() 2016-12-12 Iago Toral Quiroga New
[Mesa-dev,v2,2/7] nir/lower_tex: add lowering for texture gradient on cube maps 1 2016-12-12 Iago Toral Quiroga New
[Mesa-dev,v2,3/7] i965/nir: enable lowering of texture gradient for cube maps 2016-12-12 Iago Toral Quiroga New
[Mesa-dev,v2,4/7] nir/lower_tex: add lowering for texture gradient on shadow samplers 2016-12-12 Iago Toral Quiroga New
[Mesa-dev,v2,5/7] i965/nir: enable lowering of texture gradient for shadow samplers 2016-12-12 Iago Toral Quiroga New
[Mesa-dev,v2,6/7] i965: remove brw_lower_texture_gradients 2016-12-12 Iago Toral Quiroga New
[Mesa-dev,v2,7/7] nir/lower_tex: lower gradients on shadow cube maps if lower_txd_shadow is set 2016-12-12 Iago Toral Quiroga New
[Mesa-dev,5/6] i965: check if we support pipelined register writes at screen creation time 2017-01-03 Iago Toral Quiroga New
[Mesa-dev,6/6] i965/gen7: Enable OpenGL 4.0 in Haswell when supported 2017-01-03 Iago Toral Quiroga New
[Mesa-dev,v2,4/4] i965: add a kernel_features bitfield to intel screen 1 2017-01-04 Iago Toral Quiroga New
[Mesa-dev] isl: render target cube maps should be handled as 2D images, not cubes 2 2017-01-06 Iago Toral Quiroga New
[Mesa-dev] spirv: gl_PrimitiveID in the fragment shader is handled as an input 1 2017-01-09 Iago Toral Quiroga New
[Mesa-dev] anv: ensure that we do not emit negative Depth in 3DSTATE_DEPTH_BUFFER 2017-02-22 Iago Toral Quiroga New
[Mesa-dev,2/2] anv: do not subtract the base layer to copute depth in 3DSTATE_DEPTH_BUFFER 2017-02-24 Iago Toral Quiroga New
[Mesa-dev,01/16] blorp: handle out of memory in blorp_emitn() 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,02/16] blorp: handle out of memory without crashing in various batch emissions 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,03/16] anv: don't crash if we fail to grow the reloc list 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,04/16] anv: handle out of memory situations in anv_batch_emit_dwords() 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,05/16] anv: do not try to ref/unref NULL shaders 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,06/16] anv/blorp: return early if we failed to create the shader binary 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,08/16] anv/cmd_buffer: track error scenarios during command buffer recording 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,09/16] anv: handle out of memory scenarios in anv_batch_emit_batch() 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,10/16] anv/cmd_buffer: handle out of memory during vkCmdPushConstants 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,12/16] anv: ensure that we don't ever try to adjust relocations more than once 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,13/16] anv/cmd_buffer: skip vkCmdDraw*() on broken command buffers 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,14/16] anv/cmd_buffer: skip vkCmdDispatch() on broken command buffers 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,15/16] anv/cmd_buffer: skip vkCmdExecuteCommands() on broken command buffers 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,16/16] anv/cmd_buffer: handle out of device memory during binding table emission 2017-03-07 Iago Toral Quiroga New
[Mesa-dev,v2,02/24] anv: do not try to ref/unref NULL shaders 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,03/24] anv/blorp: return early if we failed to create the shader binary 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,04/24] anv/cmd_buffer: report errors in vkBeginCommandBuffer() 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,05/24] anv/cmd_buffer: add a status field to anv_batch 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,06/24] anv: add anv_batch_set_error() and anv_batch_has_error() helpers 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,07/24] anv: handle allocation failure in anv_batch_emit_batch() 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,09/24] anv: avoid crashes when failing to allocate batches 1 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,10/24] anv: handle failures when growing reloc lists 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,16/24] anv: handle memory allocation errors during queue submissions 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v2,21/24] anv/blorp: make anv_cmd_buffer_alloc_blorp_binding_table() return a VkResult 2017-03-10 Iago Toral Quiroga New
[Mesa-dev,v3] anv: handle failures when growing reloc lists 2017-03-15 Iago Toral Quiroga New
[Mesa-dev,1/3] nir/lower_wpos_center: support adding sample position to fragment coordinate 2017-03-23 Iago Toral Quiroga New
[Mesa-dev,2/3] anv/pipeline: add a sample_shading_enable field to anv_pipeline 1 2017-03-23 Iago Toral Quiroga New
[Mesa-dev,3/3] anv/pipeline: make FragCoord include sample positions when sample shading 2017-03-23 Iago Toral Quiroga New
[Mesa-dev,RFC,11/12] anv/cmd_buffer: Emit instanced draws for multiple views 1 2017-03-24 Iago Toral Quiroga New
[Mesa-dev] anv/pipeline: do not disable depth writes if depth testing is disabled 1 2017-03-29 Iago Toral Quiroga New
[Mesa-dev,1/6] mesa/main: fix indentation in _mesa_get_uniform() 2017-05-11 Iago Toral Quiroga New
[Mesa-dev,2/6] mesa: Clamp GetUniformuiv values to be >= 0 1 2017-05-11 Iago Toral Quiroga New
[Mesa-dev,3/6] mesa: Clamp GetUniformui64v values to be >= 0 2017-05-11 Iago Toral Quiroga New
[Mesa-dev,4/6] mesa/main: add IROUNDD64() helper 2017-05-11 Iago Toral Quiroga New
[Mesa-dev,5/6] mesa: Add conversion from double to uint64/int64 in GetUniform*i64v() 2017-05-11 Iago Toral Quiroga New
[Mesa-dev,6/6] mesa: conversion from float in GetUniformi64v require rounding to nearest 2017-05-11 Iago Toral Quiroga New
[Mesa-dev] anv: fix multiview for clear commands 2017-05-16 Iago Toral Quiroga New
[Mesa-dev,3/3] intel/compiler: properly size attribute wa_flags array for Vulkan 1 1 2017-07-21 Iago Toral Quiroga New
i965: do not fallback to linear tiling for depth/stencil surfaces 1 2017-09-08 Iago Toral Quiroga New
[v2] i965: do not fallback to linear tiling for stencil surfaces 1 1 2017-09-11 Iago Toral Quiroga New
glsl: Disallow unsized array of atomic_uint 1 1 2017-09-12 Iago Toral Quiroga New
i965: add BRW_NEW_BLORP to the list of dirty state for render targets 1 2017-09-12 Iago Toral Quiroga New
[RFC,2/3] i965: emit BRW_NEW_AUX_STATE when we allocate aux surfaces 1 2017-09-14 Iago Toral Quiroga New
[v2,1/6] i965: rename BRW_NEW_FAST_CLEAR_COLOR to BRW_NEW_AUX_STATE 2017-09-15 Iago Toral Quiroga New
[v2,2/6] i965: emit BRW_NEW_AUX_STATE when we allocate aux surfaces 1 2017-09-15 Iago Toral Quiroga New
[v2,3/6] i965: emit BRW_NEW_AUX_STATE if we drop the aux surface 2017-09-15 Iago Toral Quiroga New
[v2,4/6] i965: emit BRW_NEW_AUX_STATE when we change the fast clear value 2017-09-15 Iago Toral Quiroga New
[v2,6/6] i965: emit BRW_NEW_AUX_STATE for textures without unresolved colors 2017-09-15 Iago Toral Quiroga New
i965: skip reading clip distances from the URB for the FS if possible 2017-09-26 Iago Toral Quiroga New
i965/fs: force pull model for 64-bit GS inputs 2017-09-27 Iago Toral Quiroga New
[RFC] i965: enable up to 32 inputs for geometry shaders in gen8+ 1 2017-09-28 Iago Toral Quiroga New
[v2] i965/fs: force pull model for 64-bit GS inputs 2017-09-28 Iago Toral Quiroga New
[v3] i965/fs: force pull model for 64-bit GS inputs 1 2017-09-28 Iago Toral Quiroga New
[v2] i965: skip reading clip distances from the URB for the FS if possible 2017-09-28 Iago Toral Quiroga New
glsl/linker: produce error when invalid explicit locations are used 1 1 2017-10-16 Iago Toral Quiroga New
glsl/linker: outputs in the same location must share interpolation 1 2017-10-19 Iago Toral Quiroga New
[2/4] glsl/linker: fix location aliasing checks for interface variables 2 1 2017-10-19 Iago Toral Quiroga New
[3/4] glsl/linker: outputs in the same location must share interpolation 1 2017-10-19 Iago Toral Quiroga New
[4/4] glsl/linker: outputs in the same location must share auxiliary storage 1 1 2017-10-19 Iago Toral Quiroga New
[1/3] glsl/linker: create a helper function to validate explicit locations 2017-10-20 Iago Toral Quiroga New
[3/3] glsl/linker: validate explicit locations for SSO programs 2017-10-20 Iago Toral Quiroga New
[v2,2/8] glsl/linker: refactor link-time validation of output locations 1 2017-10-24 Iago Toral Quiroga New
[v2,7/8] glsl/linker: generalize validate_explicit_variable_location for SSO 1 2017-10-24 Iago Toral Quiroga New
[v2,9/8] glsl/linker: refactor check_location_aliasing 1 2017-10-25 Iago Toral Quiroga New
[1/2] glsl/linker: use without_array() to retrieve type 1 2017-11-03 Iago Toral Quiroga New
[2/2] glsl/linker: location aliasing requires types to have the same width 2017-11-03 Iago Toral Quiroga New
[v2,1/2] glsl/linker: use without_array() to retrieve type 1 2017-11-06 Iago Toral Quiroga New
[v2,2/2] glsl/linker: location aliasing requires types to have the same width 2017-11-06 Iago Toral Quiroga New
[v3] glsl/linker: location aliasing requires types to have the same width 2017-11-07 Iago Toral Quiroga New
[2/2] i965/tcs: support gl_PatchVerticesIn as a system value from SPIR-V 1 2017-11-16 Iago Toral Quiroga New
i965/nir: do int64 lowering before optimization 2017-12-01 Iago Toral Quiroga New
[RFC] i965: allocate a SGVS element when VertexID or InstanceID are read in gen9+ 2018-01-03 Iago Toral Quiroga New
anv/query: implement multiview interactions 2018-01-04 Iago Toral Quiroga New
[1/2] anv/blorp: only clear enabled views when multiview is used 1 2018-01-05 Iago Toral Quiroga New
[2/2] anv/blorp: consider multiview and view masks for tracking pending clear aspects 2018-01-05 Iago Toral Quiroga New
[v2,1/3] anv/blorp: only clear enabled views when multiview is used 2018-01-05 Iago Toral Quiroga New
[v2,2/3] anv/blorp: consider multiview and view masks for tracking pending clear aspects 2018-01-05 Iago Toral Quiroga New
[v2,3/3] anv/blorp: do not clear with hiz if multiview is in use 2018-01-05 Iago Toral Quiroga New
[v2,1/4] anv/query: implement multiview interactions 2018-01-08 Iago Toral Quiroga New
[1/3] i965/nir: add a helper to lower TCS gl_PatchVerticesIn to a uniform 2018-01-08 Iago Toral Quiroga New
[2/3] i965: lower TCS gl_PatchVerticesIn to uniform 2018-01-08 Iago Toral Quiroga New
[3/3] glsl: remove LowerTCSPatchVerticesIn 2018-01-08 Iago Toral Quiroga New
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