Patches

Show patches with: Submitter = Samuel Pitoiset       |    State = Action Required       |    Archived = No   
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Patch A F R T Date Submitter Delegate State
[01/11] ac: fix glc parameter use for new LLVM 8 typed buffer intrinsics 1 2019-03-12 Samuel Pitoiset New
[04/11] ac: add ac_build_buffer_store_format() helper 2019-03-12 Samuel Pitoiset New
[06/10] radv: add radv_init_color_image_metadata() helper 2018-04-13 Samuel Pitoiset New
[06/11] ac/nir: use new LLVM 8 intrinsics for SSBO atomic operations 2019-03-12 Samuel Pitoiset New
[07/11] ac/nir: use ac_build_buffer_load() for SSBO load operations 2019-03-12 Samuel Pitoiset New
[09/11] ac: use new LLVM 8 intrinsics in ac_build_buffer_load() 2019-03-12 Samuel Pitoiset New
[1/2] nir: add a compiler option for disabling float comparison simplifications 2018-11-29 Samuel Pitoiset New
[1/2] radv: add a predicate for reflecting DCC decompression state 2018-11-22 Samuel Pitoiset New
[1/2] radv: fix setting CB_DCC_BASE if the base level doesn't enable DCC 2019-06-24 Samuel Pitoiset New
[1/2] radv: record if the framebuffer has CB/DB metadata 2018-08-23 Samuel Pitoiset New
[1/2] spirv/nir: handle memory access qualifiers for SSBO loads/stores 2018-10-03 Samuel Pitoiset New
[1/3] radv: do not initialize DCC as cleared for MSAA textures 2018-11-15 Samuel Pitoiset New
[1/3] radv: make sure to emit cache flushes before starting a query 1 2018-02-28 Samuel Pitoiset New
[1/3] radv: remove unnecessary return in GetPhysicalDeviceMemoryProperties2() 2019-01-07 Samuel Pitoiset New
[1/3] radv: rework radv_init_color_image_metadata() 2019-03-19 Samuel Pitoiset New
[1/4] radv: move emitting VGT_GS_MODE into the HW VS path 2019-07-17 Samuel Pitoiset New
[1/6] radv: initialize levels without DCC during layout transitions 2019-06-18 Samuel Pitoiset New
[1/7] radv: record if a render pass has depth/stencil resolve attachments 2019-05-27 Samuel Pitoiset New
[1/8] radv: allocate DCC metadata for each mip 2019-06-17 Samuel Pitoiset New
[1/8] radv: allow to save/restore sample locations during meta operations 2019-05-30 Samuel Pitoiset New
[10/11] ac: use new LLVM 8 intrinsic when storing 16-bit values 2019-03-12 Samuel Pitoiset New
[11/11] ac: use new LLVM 8 intrinsics in ac_build_buffer_store_dword() 2019-03-12 Samuel Pitoiset New
[2/2] radv: do not lower float comparisons because they have to be exact 2018-11-29 Samuel Pitoiset New
[2/2] radv: fix VK_EXT_memory_budget if one heap isn't available 2019-06-11 Samuel Pitoiset New
[2/2] radv: only flush CB/DB metadata for subpass barriers when needed 2018-08-23 Samuel Pitoiset New
[2/2] radv: propagate VK_ERROR_OUT_OF_HOST_MEMORY to vk{Begin, End}CommandBuffer() 2017-08-25 Samuel Pitoiset New
[2/3] radv: disable fast color clears for DCC and MSAA textures 2018-11-15 Samuel Pitoiset New
[2/3] radv: remove unnecessary FLUSH_AND_INV_CB when initializing DCC 2019-03-19 Samuel Pitoiset New
[2/4] radv: move emitting VGT_PRIMITIVEID_EN into the HW VS and NGG paths 2019-07-17 Samuel Pitoiset New
[2/5] radv: add radv_process_depth_image_layer() helper 2019-07-02 Samuel Pitoiset New
[2/6] ac: compute the DCC fast clear size per slice on GFX8 2019-06-28 Samuel Pitoiset New
[2/7] radv: implement all depth/stencil resolve modes using graphics 2019-05-27 Samuel Pitoiset New
[3/3] radv: allow to use DCC for MSAA x4 and x8 with the debug option 2018-11-15 Samuel Pitoiset New
[3/3] radv: improve color image metadata (CMASK/FMASK/DCC) initialization 2019-03-19 Samuel Pitoiset New
[3/5] radv: remove set but unused aspect mask during depth layout transitions 2019-07-02 Samuel Pitoiset New
[3/6] radv: add radv_dcc_clear_level() helper 2019-06-18 Samuel Pitoiset New
[3/7] radv: implement all depth/stencil resolve modes using compute 2019-05-27 Samuel Pitoiset New
[4/4] radv: add support for VK_EXT_conditional_rendering 2018-07-09 Samuel Pitoiset New
[4/6] radv: implement clearing DCC layers on GFX8 2019-06-28 Samuel Pitoiset New
[4/7] radv: select the depth/stencil resolve method based on some conditions 2019-05-27 Samuel Pitoiset New
[4/8] radv: clean up radv_vi_dcc_enabled() 2018-04-06 Samuel Pitoiset New
[4/8] radv: handle sample locations during explicit depth/stencil transitions 2019-05-30 Samuel Pitoiset New
[5/6] radv: do not fast clears if one level can't be fast cleared 2019-06-18 Samuel Pitoiset New
[5/7] radv: decompress HTILE if the resolve src image is compressed 2019-05-27 Samuel Pitoiset New
[5/8] radv: determine the first subpass id for every attachments 2019-05-30 Samuel Pitoiset New
[6/6] radv: enable DCC for layers on GFX8 2019-06-28 Samuel Pitoiset New
[6/8] radv: handle sample locations during automatic layout transitions 2019-05-30 Samuel Pitoiset New
[7/7] radv: add support for VK_KHR_depth_stencil_resolve 2019-05-27 Samuel Pitoiset New
[Mesa-dev,036/101] mesa: add delete_vertex_arrays() helper 1 2017-07-21 Samuel Pitoiset New
[Mesa-dev,04/21] mesa: add invalidate_buffer_subdata() helper 1 2017-06-01 Samuel Pitoiset New
[Mesa-dev,06/15] draw: remove unused wideline_stage() 2017-04-11 Samuel Pitoiset New
[Mesa-dev,066/101] mesa: add draw_buffers_error() helper 1 2017-07-21 Samuel Pitoiset New
[Mesa-dev,09/21] mesa: add validate_stencil_buffer() helper 2017-06-01 Samuel Pitoiset New
[Mesa-dev,1/2] st/mesa: add st_convert_image() 2017-03-30 Samuel Pitoiset New
[Mesa-dev,10/21] mesa: add validate_depth_buffer() helper 2017-06-01 Samuel Pitoiset New
[Mesa-dev,11/15] llvmpipe: remove unused subpixel_snap() and fixed_to_float() 2017-04-11 Samuel Pitoiset New
[Mesa-dev,11/21] mesa: add validate_color_buffer() helper 2017-06-01 Samuel Pitoiset New
[Mesa-dev,12/21] mesa: add 'no_error' parameter to blit_framebuffer() 2017-06-01 Samuel Pitoiset New
[Mesa-dev,13/15] radeon: remove duplicate 'const' specifier 2017-04-11 Samuel Pitoiset New
[Mesa-dev,14/21] mesa: add KHR_no_error support for glBlitNamedFramebuffer() 2017-06-01 Samuel Pitoiset New
[Mesa-dev,17/21] mesa: add copy_image_subdata() helper 1 2017-06-01 Samuel Pitoiset New
[Mesa-dev,2/3] tgsi: store the sampler view type directly in the instruction 1 2017-05-17 Samuel Pitoiset New
[Mesa-dev,20/21] mesa: add texsubimage() helper 1 2017-06-01 Samuel Pitoiset New
[Mesa-dev,RFC,01/65] mapi: add GL_ARB_bindless_texture entry points 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,02/65] mesa: implement ARB_bindless_texture 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,03/26] glsl: introduce new base types for bindless samplers/images 1 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,04/26] glsl: declare new bindless sampler/image types 1 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,05/26] glsl: add new glsl_type helpers for bindless sampler/image types 2 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,05/65] mesa: refuse to update sampler parameters when a handle is allocated 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,06/26] glsl: add new 'bindless' parameter to get_{sampler, image}_instance() 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,06/65] mesa: refuse to update tex parameters when a handle is allocated 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,07/26] glsl: process bindless/bound layout qualifiers 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,08/26] glsl: select bindless sampler/image types on the fly 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,09/26] glsl: add texture functions for bindless sampler types 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,10/26] glsl: fix up an assertion in has_lod() helper 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,10/65] mesa: store bindless samplers as PROGRAM_UNIFORM 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,11/26] glsl: fix up an assertion in ir_texture::set_sampler() 1 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,12/26] glsl: add image functions for bindless image types 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,13/26] glsl: apply image qualifiers to bindless images 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,14/26] glsl: do not make bindless image read-only variables 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,14/65] glsl: pass the ir_variable object to set_opaque_binding() 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,15/26] glsl: allow input memory qualifiers for images 1 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,16/26] glsl: allow image qualifiers inside structures 1 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,16/65] glsl: add ir_variable::is_bindless() 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,17/26] glsl: allow bindless samplers/images as varying variables 1 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,18/26] glsl: allow bindless samplers/images as vertex shader inputs 1 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,19/26] glsl: reject bindless samplers/images frag inputs without 'flat' 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,20/26] glsl: use fully_specified_type rule with ast_function_expression 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,20/65] mesa: pass gl_program to _mesa_associate_uniform_storage() 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,21/26] glsl: add ARB_bindless_texture operations 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,22/26] glsl: add ARB_bindless_texture conversions 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,22/65] mesa: handle bindless uniforms bound to texture/image units 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,23/26] glsl: lower bindless sampler/image packed varyings 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,23/65] mesa: get rid of a workaround for bindless in _mesa_get_uniform() 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,24/26] glsl: link bindless layout qualifiers 2 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,24/65] gallium: add PIPE_CAP_BINDLESS_TEXTURE 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,25/26] glsl: encode (and decode) bindless samplers/images 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,25/65] gallium: add ARB_bindless_texture interface 2017-05-19 Samuel Pitoiset New
[Mesa-dev,RFC,26/26] glsl: fix up an assertion in glsl_type::sampler_index() 2017-04-11 Samuel Pitoiset New
[Mesa-dev,RFC,26/65] ddebug: add ARB_bindless_texture support 2017-05-19 Samuel Pitoiset New
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