Patches

Show patches with: Submitter = Marek Olšák       |    Archived = No   
« 1 2 ... 30 31 3245 46 »
Patch A F R T Date Submitter Delegate State
[Mesa-dev,3/3] radeonsi: don't emit DB_STENCIL_CONTROL if it has no effect 2 2017-06-09 Marek Olšák New
[Mesa-dev,01/13] radeonsi: remove 8 bytes from si_shader_key by flattening opt.hw_vs 1 2017-06-10 Marek Olšák New
[Mesa-dev,02/13] radeonsi: use uint32_t to declare si_shader_key.opt.kill_outputs 2017-06-10 Marek Olšák New
[Mesa-dev,03/13] radeonsi: remove 8 bytes from si_shader_key with uint32_t ff_tcs_inputs_to_copy 2017-06-10 Marek Olšák New
[Mesa-dev,04/13] radeonsi: pack si_state_rasterizer fields 2017-06-10 Marek Olšák New
[Mesa-dev,05/13] radeonsi: allocate si_state_rasterizer::pm4_poly_offset only when needed 2017-06-10 Marek Olšák New
[Mesa-dev,06/13] radeonsi: rename si_vertex_element -> si_vertex_elements 2017-06-10 Marek Olšák New
[Mesa-dev,07/13] radeonsi: replace si_vertex_elements::elements with separate fields 2017-06-10 Marek Olšák New
[Mesa-dev,08/13] radeonsi: pack struct si_vertex_elements better 2017-06-10 Marek Olšák New
[Mesa-dev,09/13] radeonsi: pack struct si_descriptors better 2017-06-10 Marek Olšák New
[Mesa-dev,10/13] radeonsi: pack si_buffer_resources better 2017-06-10 Marek Olšák New
[Mesa-dev,11/13] radeonsi: pack si_sampler_view better 2017-06-10 Marek Olšák New
[Mesa-dev,12/13] radeonsi: pack si_framebuffer better 2017-06-10 Marek Olšák New
[Mesa-dev,13/13] radeonsi: pack si_context better 2017-06-10 Marek Olšák New
[Mesa-dev] gallium/u_threaded: replace pipe_resource_reference with atomic_inc 1 2017-06-12 Marek Olšák New
[Mesa-dev,01/31] mesa: replace _mesa_update_stencil() with helper functions 2017-06-12 Marek Olšák New
[Mesa-dev,02/31] mesa: stop using _NEW_STENCIL with st/mesa, use DriverFlags.NewStencil instead 1 2017-06-12 Marek Olšák New
[Mesa-dev,03/31] mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper function 2017-06-12 Marek Olšák New
[Mesa-dev,04/31] mesa: replace ctx->Polygon._FrontBit with a helper function 2017-06-12 Marek Olšák New
[Mesa-dev,05/31] mesa: remove update_framebuffer_size 1 2017-06-12 Marek Olšák New
[Mesa-dev,06/31] mesa: don't update draw buffer bounds in _mesa_update_state 2017-06-12 Marek Olšák New
[Mesa-dev,07/31] mesa: replace VP/FP/ATIfs _Enabled flags with helper functions 2017-06-12 Marek Olšák New
[Mesa-dev,08/31] mesa: simplify a loop in _mesa_update_texture_state 2017-06-12 Marek Olšák New
[Mesa-dev,09/31] mesa: simplify handling the return value of update_program 2017-06-12 Marek Olšák New
[Mesa-dev,10/31] mesa: don't execute most of _mesa_update_state_locked for GL core profile 2017-06-12 Marek Olšák New
[Mesa-dev,11/31] mesa: don't flag _NEW_SCISSOR for st/mesa 2017-06-12 Marek Olšák New
[Mesa-dev,12/31] mesa: remove _NEW_BUFFER_OBJECT 2017-06-12 Marek Olšák New
[Mesa-dev,13/31] mesa: make _mesa_set_varying_vp_inputs a no-op in GL core profile 2017-06-12 Marek Olšák New
[Mesa-dev,14/31] mesa: don't flag _NEW_DEPTH for st/mesa 2017-06-12 Marek Olšák New
[Mesa-dev,15/31] mesa: use DriverFlags.NewAlphaTest to communicate alphatest changes to st/mesa 2017-06-12 Marek Olšák New
[Mesa-dev,16/31] mesa: don't flag _NEW_COLOR for st/mesa if possible 2017-06-12 Marek Olšák New
[Mesa-dev,17/31] mesa: don't flag _NEW_MULTISAMPLE for st/mesa 2017-06-12 Marek Olšák New
[Mesa-dev,18/31] mesa: flush vertices before changing viewports 2017-06-12 Marek Olšák New
[Mesa-dev,19/31] mesa: don't flag _NEW_VIEWPORT for st/mesa if possible 2017-06-12 Marek Olšák New
[Mesa-dev,20/31] mesa: don't flag _NEW_TRANSFORM for primitive restart 2017-06-12 Marek Olšák New
[Mesa-dev,21/31] mesa: don't flag _NEW_TRANSFORM for Transform.RasterPositionUnclipped 2017-06-12 Marek Olšák New
[Mesa-dev,22/31] mesa: don't flag _NEW_TRANSFORM for st/mesa if possible 2017-06-12 Marek Olšák New
[Mesa-dev,23/31] mesa: don't flag _NEW_POLYGON for st/mesa 2017-06-12 Marek Olšák New
[Mesa-dev,24/31] mesa: don't flag _NEW_LINE for st/mesa 2017-06-12 Marek Olšák New
[Mesa-dev,25/31] mesa: don't flag _NEW_POLYGON_STIPPLE for st/mesa 2017-06-12 Marek Olšák New
[Mesa-dev,26/31] mesa: set driver flags for glPopAttrib(GL_ENABLE_BIT) properly 2017-06-12 Marek Olšák New
[Mesa-dev,27/31] mesa: flush vertices before updating ctx->_Shader 2017-06-12 Marek Olšák New
[Mesa-dev,28/31] mesa: don't flag _NEW_PROGRAM_CONSTANTS for non-GLSL programs for st/mesa 2017-06-12 Marek Olšák New
[Mesa-dev,29/31] glsl: Track whether uniforms are active per stage 2017-06-12 Marek Olšák New
[Mesa-dev,30/31] mesa: don't flag _NEW_PROGRAM_CONSTANTS for GLSL programs for st/mesa 1 2017-06-12 Marek Olšák New
[Mesa-dev,31/31] mesa: simplify _mesa_is_image_unit_valid for buffers 2017-06-12 Marek Olšák New
[Mesa-dev,1/7] gallium: add pipe_blend_state::srgb_enable and the CAP 2017-06-12 Marek Olšák New
[Mesa-dev,2/7] st/mesa: use pipe_blend_state::srgb_enable if the driver supports it 2017-06-12 Marek Olšák New
[Mesa-dev,3/7] st/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB 2017-06-12 Marek Olšák New
[Mesa-dev,4/7] radeonsi: handle pipe_blend_state::srgb_enable for draw calls 2017-06-12 Marek Olšák New
[Mesa-dev,5/7] radeonsi: handle pipe_blend_state::srgb_enable for fast color clears 2017-06-12 Marek Olšák New
[Mesa-dev,6/7] radeonsi: handle pipe_blend_state::srgb_enable for slow color clears 2017-06-12 Marek Olšák New
[Mesa-dev,7/7] radeonsi: expose PIPE_CAP_BLEND_STATE_SRGB_ENABLE 2017-06-12 Marek Olšák New
[Mesa-dev,01/24] st/mesa: check correctly if multisampling is enabled 2017-06-12 Marek Olšák New
[Mesa-dev,02/24] st/mesa: move blend color into its own state atom 2017-06-12 Marek Olšák New
[Mesa-dev,03/24] st/mesa: don't track shader variants in st_context 2017-06-12 Marek Olšák New
[Mesa-dev,04/24] st/mesa: don't search through shader variants if there is only one 2017-06-12 Marek Olšák New
[Mesa-dev,05/24] st/mesa: unify update_gp/tcp/tep code 1 2017-06-12 Marek Olšák New
[Mesa-dev,06/24] st/mesa: don't unbind sampler states if none are used 2 2017-06-12 Marek Olšák New
[Mesa-dev,07/24] st/mesa: when binding sampler states, don't check the max sampler limit 1 2017-06-12 Marek Olšák New
[Mesa-dev,08/24] st/mesa: simplify update_shader_samplers 1 2017-06-12 Marek Olšák New
[Mesa-dev,09/24] st/mesa: sink code needed for apply_texture_swizzle_to_border_color 1 2017-06-12 Marek Olšák New
[Mesa-dev,10/24] st/mesa: optimize sampler state translation code 2 2017-06-12 Marek Olšák New
[Mesa-dev,11/24] st/mesa: sink and simplify texBaseFormat getting for sampler states 1 2017-06-12 Marek Olšák New
[Mesa-dev,12/24] cso: don't track the number of sampler states bound 2017-06-12 Marek Olšák New
[Mesa-dev,13/24] cso: don't return errors from sampler functions 2017-06-12 Marek Olšák New
[Mesa-dev,14/24] cso: inline a few frequently-used functions 2017-06-12 Marek Olšák New
[Mesa-dev,15/24] st/mesa: don't call st_shader_stage_to_ptarget in update_textures 2017-06-12 Marek Olšák New
[Mesa-dev,16/24] st/mesa: don't check MaxTextureImageUnits in update_textures 2017-06-12 Marek Olšák New
[Mesa-dev,17/24] st/mesa: clean up trivial dereferences in update_textures 2017-06-12 Marek Olšák New
[Mesa-dev,18/24] st/mesa: don't return an error from update_single_texture 2017-06-12 Marek Olšák New
[Mesa-dev,19/24] st/mesa: add an entirely separate codepath for setting up buffer views 2017-06-12 Marek Olšák New
[Mesa-dev,20/24] st/mesa: simplify get_texture_format_swizzle 2017-06-12 Marek Olšák New
[Mesa-dev,21/24] st/mesa: samplers only need to track whether GLSL >= 130 2017-06-12 Marek Olšák New
[Mesa-dev,22/24] st/mesa: always set sampler swizzle according to the texture base format 2017-06-12 Marek Olšák New
[Mesa-dev,23/24] st/mesa: don't call u_sampler_view_default_template for sampler views 2017-06-12 Marek Olšák New
[Mesa-dev,24/24] st/mesa: unify fail paths for update_single_texture 1 2017-06-12 Marek Olšák New
[Mesa-dev] st/mesa: don't update MSAA states for GL_FRAMEBUFFER_SRGB 1 2017-06-14 Marek Olšák New
[Mesa-dev,25/24] st/mesa: set st_context::...num_samplers to 0 when there are no samplers 1 2017-06-14 Marek Olšák New
[Mesa-dev] mesa: don't call _mesa_update_clip_plane in the GL core profile 1 2017-06-14 Marek Olšák New
[Mesa-dev,1/5] st/mesa: use precomputed st_fb_orientation 2017-06-14 Marek Olšák New
[Mesa-dev,2/5] st/mesa: remove redundant sample_mask checking 2017-06-14 Marek Olšák New
[Mesa-dev,3/5] st/mesa: simplify st_update_viewport 2017-06-14 Marek Olšák New
[Mesa-dev,4/5] st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports 2017-06-14 Marek Olšák New
[Mesa-dev,5/5] st/mesa: don't set 16 scissors and 16 viewports if they're unused 1 2017-06-14 Marek Olšák New
[Mesa-dev,3/5] st/mesa: simplify st_update_viewport 2017-06-14 Marek Olšák New
[Mesa-dev,10.5/24] st/mesa: don't set sampler states for TBOs 1 2017-06-15 Marek Olšák New
[Mesa-dev] st/mesa: don't set the border color if it's unused 1 2017-06-15 Marek Olšák New
[Mesa-dev,1/2] ac: parse EVENT_WRITE_EOP, RELEASE_MEM, WAIT_REG_MEM, NOWHERE 2017-06-16 Marek Olšák New
[Mesa-dev,2/2] ac/sid.h: don't use parentheses in PKT3_RELEASE_MEM definition 2 2017-06-16 Marek Olšák New
[Mesa-dev,1/9] radeonsi: add separate HUD counters for CB and DB cache flushes 2017-06-16 Marek Olšák New
[Mesa-dev,2/9] radeonsi: flush DB caches only when transitioning from DB to texturing 2017-06-16 Marek Olšák New
[Mesa-dev,3/9] radeonsi: unify CB_RESOLVE blitter invocation code 2017-06-16 Marek Olšák New
[Mesa-dev,4/9] radeonsi: flush CB after MSAA only when transitioning from CB to textures 2017-06-16 Marek Olšák New
[Mesa-dev,5/9] radeonsi/gfx9: indirect buffers and all CP packets use TC L2 2017-06-16 Marek Olšák New
[Mesa-dev,6/9] radeonsi/gfx9: enable the constant engine 2017-06-16 Marek Olšák New
[Mesa-dev,7/9] radeonsi/gfx9: keep reusing the same buffer/address for the gfx9 flush fence 2017-06-16 Marek Olšák New
[Mesa-dev,8/9] radeonsi: don't emit partial flushes at the end of IBs 1 2017-06-16 Marek Olšák New
[Mesa-dev,9/9] radeonsi: don't do any flushes at the end of IBs 2017-06-16 Marek Olšák New
[Mesa-dev] radeonsi: fix dumping shader descriptors into ddebug logs 1 2017-06-16 Marek Olšák New
« 1 2 ... 30 31 3245 46 »