Patches

Show patches with: Submitter = Marek Olšák       |    Archived = No   
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Patch A F R T Date Submitter Delegate State
[Mesa-dev,08/13] gallium/radeon: subclass threaded_resource 2017-05-10 Marek Olšák New
[Mesa-dev,09/13] gallium/radeon: subclass threaded_transfer 2017-05-10 Marek Olšák New
[Mesa-dev,10/13] gallium/radeon: subclass and handle threaded_query 2017-05-10 Marek Olšák New
[Mesa-dev,11/13] radeonsi: implement replace_buffer_storage for the threaded context 2017-05-10 Marek Olšák New
[Mesa-dev,12/13] gallium/radeon: add threaded context counter monitoring for HUD 2017-05-10 Marek Olšák New
[Mesa-dev,13/13] radeonsi: enable threaded_context 2 2017-05-10 Marek Olšák New
[Mesa-dev,09/13] gallium/radeon: subclass threaded_transfer 1 2017-05-11 Marek Olšák New
[Mesa-dev,03/13] gallium/util: add threaded_context as a pipe_context wrapper 1 2017-05-12 Marek Olšák New
[Mesa-dev] gallium/u_threaded: drop and ignore all non-async debug callbacks 1 2017-05-12 Marek Olšák New
[Mesa-dev,shader-db] run: set GALLIUM_THREAD=0 1 2017-05-15 Marek Olšák New
[Mesa-dev,1/3] gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION 2017-05-15 Marek Olšák New
[Mesa-dev,2/3] mesa: add gl_constants::AllowMappedBuffersDuringExecution 2017-05-15 Marek Olšák New
[Mesa-dev,3/3] mesa: don't check mapped buffers in every draw call if drivers allow it 1 2017-05-15 Marek Olšák New
[Mesa-dev] gallium/radeon: use a top-of-pipe timestamp for the start of TIME_ELAPSED 1 2017-05-15 Marek Olšák New
[Mesa-dev,1/4] glsl_to_tgsi: declare all SSBOs and atomics when indirect indexing is used 1 2017-05-17 Marek Olšák New
[Mesa-dev,2/4] st/mesa: silence a valgrind warning in u_threaded_context due to st_draw_vbo 1 2017-05-17 Marek Olšák New
[Mesa-dev,3/4] gallium/u_threaded: add a fast path for unbinding shader images 2017-05-17 Marek Olšák New
[Mesa-dev,4/4] gallium/u_threaded: add a fast path for unbinding shader buffers 2017-05-17 Marek Olšák New
[Mesa-dev,1/2] gallium/radeon: add a query for monitoring Gallium thread load 2017-05-17 Marek Olšák New
[Mesa-dev,2/2] gallium/radeon: pipe AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS into gallium HUD 1 2017-05-17 Marek Olšák New
[Mesa-dev,01/10] radeonsi: merge constant and shader buffers descriptor lists into one 1 2017-05-17 Marek Olšák New
[Mesa-dev,02/10] radeonsi: merge sampler and image descriptor lists into one 2017-05-17 Marek Olšák New
[Mesa-dev,03/10] radeonsi: clamp indirect index to the number of declared shader resources 2017-05-17 Marek Olšák New
[Mesa-dev,04/10] radeonsi: remove early return in si_upload_descriptors 2017-05-17 Marek Olšák New
[Mesa-dev,05/10] radeonsi: do only 1 big CE dump at end of IBs and one reload in the preamble 2017-05-17 Marek Olšák New
[Mesa-dev,06/10] radeonsi: update si_ce_needed_cs_space 1 2017-05-17 Marek Olšák New
[Mesa-dev,07/10] radeonsi: record which descriptor slots are used by shaders 2017-05-17 Marek Olšák New
[Mesa-dev,08/10] radeonsi: only upload (dump to L2) those descriptors that are used by shaders 2017-05-17 Marek Olšák New
[Mesa-dev,09/10] radeonsi: remove CE offset alignment restriction 1 2017-05-17 Marek Olšák New
[Mesa-dev,10/10] radeonsi/gfx9: use CE RAM optimally 1 2017-05-17 Marek Olšák New
[Mesa-dev,08/10] radeonsi: only upload (dump to L2) those descriptors that are used by shaders 1 2017-05-18 Marek Olšák New
[Mesa-dev] radeonsi/gfx9: compile shaders with +xnack 1 2017-05-18 Marek Olšák New
[Mesa-dev,1/3] radeonsi: move building llvm.SI.load.const into ac_build_buffer_load 1 2017-05-19 Marek Olšák New
[Mesa-dev,2/3] radeonsi: use ac_build_buffer_load for shader buffer loads 2017-05-19 Marek Olšák New
[Mesa-dev,3/3] radeonsi: document why we can't use SMEM for shader buffer loads yet 2017-05-19 Marek Olšák New
[Mesa-dev,1/7] tgsi/scan: record barrier instruction usage 1 2017-05-25 Marek Olšák New
[Mesa-dev,2/7] radeonsi: compute shaders w/out LDS/barriers don't have lower register limit 1 2017-05-25 Marek Olšák New
[Mesa-dev,3/7] util: slab_destroy_child should check whether it's been initialized 2017-05-25 Marek Olšák New
[Mesa-dev,4/7] radeonsi: fix a crash in si_destroy_context if we fail early 2017-05-25 Marek Olšák New
[Mesa-dev,5/7] radeonsi: rename readonly_memory -> can_speculate 2017-05-25 Marek Olšák New
[Mesa-dev,6/7] radeonsi: move building llvm.SI.load.const into ac_build_buffer_load 2017-05-25 Marek Olšák New
[Mesa-dev,7/7] radeonsi: use ac_build_buffer_load for shader buffer loads 1 2017-05-25 Marek Olšák New
[Mesa-dev,1/2] i915g: make gears run again. 2017-05-26 Marek Olšák New
[Mesa-dev,1/2] radeonsi: fix a GPU hang with tessellation on 2-CU configs 2017-05-30 Marek Olšák New
[Mesa-dev,2/2] radeonsi: move PSIZE and CLIPDIST unique IO indices after GENERIC 2017-05-30 Marek Olšák New
[Mesa-dev,1/5] gallium/ureg: add TEX/TXF_LZ opcodes to ureg 2017-05-30 Marek Olšák New
[Mesa-dev,2/5] gallium/util: add _LZ and TXF options to simple shaders 2017-05-30 Marek Olšák New
[Mesa-dev,3/5] gallium/u_blitter: use TEX_LZ if it's supported 2017-05-30 Marek Olšák New
[Mesa-dev,4/5] gallium/u_blitter: use TXF if possible 1 2017-05-30 Marek Olšák New
[Mesa-dev,5/5] gallium/u_blitter: use 2D_ARRAY for cubemap blits if possible 2017-05-30 Marek Olšák New
[Mesa-dev] st/mesa: don't load cached TGSI shaders on demand 1 2017-06-01 Marek Olšák New
[Mesa-dev,1/2] gallium/u_threaded: align batches and call slots to 16 bytes 2017-06-01 Marek Olšák New
[Mesa-dev,2/2] gallium/u_threaded: remove 16 bytes from tc_batch 1 2017-06-01 Marek Olšák New
[Mesa-dev] tgsi/scan: fix scanning fragment shaders with PrimID and Position/Face 1 2017-06-01 Marek Olšák New
[Mesa-dev,01/11] util/u_queue: add a way to remove a job when we just want to destroy it 1 2017-06-01 Marek Olšák New
[Mesa-dev,02/11] radeonsi: drop unfinished shader compilations when destroying shaders 2017-06-01 Marek Olšák New
[Mesa-dev,03/11] radeonsi: decrease the number of compiler threads to num CPUs - 1 2017-06-01 Marek Olšák New
[Mesa-dev,04/11] util/u_queue: add an option to set the minimum thread priority 2017-06-01 Marek Olšák New
[Mesa-dev,05/11] radeonsi: use a compiler queue with a low priority for optimized shaders 2017-06-01 Marek Olšák New
[Mesa-dev,06/11] radeonsi: move handling of DBG_NO_OPT_VARIANT into si_shader_selector_key 2017-06-01 Marek Olšák New
[Mesa-dev,07/11] radeonsi: remove dead code in declare_input_fs 2017-06-01 Marek Olšák New
[Mesa-dev,08/11] radeonsi: move streamout state update out of si_update_shaders 2017-06-01 Marek Olšák New
[Mesa-dev,09/11] radeonsi/gfx9: fix LS scratch buffer support without TCS for GFX9 2017-06-01 Marek Olšák New
[Mesa-dev,10/11] radeonsi/gfx9: wait for main part compilation of 1st shaders or merged shaders 2017-06-01 Marek Olšák New
[Mesa-dev,11/11] radeonsi/gfx9: prevent a race when the previous shader's main part is missing 2017-06-01 Marek Olšák New
[Mesa-dev,2/2] radeonsi: move PSIZE and CLIPDIST unique IO indices after GENERIC 1 3 2017-06-03 Marek Olšák New
[Mesa-dev,1/5] mesa: add gl_driver_flags::NewFramebufferSRGB 1 2017-06-05 Marek Olšák New
[Mesa-dev,2/5] st/mesa: use gl_driver_flags::NewFramebufferSRGB 2017-06-05 Marek Olšák New
[Mesa-dev,3/5] st/mesa: cache pipe_surface for GL_FRAMEBUFFER_SRGB changes 2017-06-05 Marek Olšák New
[Mesa-dev,4/5] st/mesa: don't keep framebuffer state in st_context 2017-06-05 Marek Olšák New
[Mesa-dev,5/5] st/mesa: use texture_barrier before CopyPixels blits where src == dst 1 2017-06-05 Marek Olšák New
[Mesa-dev,1/8] radeonsi: remove 8 bytes from si_shader_key 1 2017-06-05 Marek Olšák New
[Mesa-dev,2/8] radeonsi: do EarlyCSEMemSSA LLVM pass 2017-06-05 Marek Olšák New
[Mesa-dev,3/8] radeonsi: isolate real framebuffer changes from the decompression passes 2017-06-05 Marek Olšák New
[Mesa-dev,4/8] radeonsi: add a fast path for sRGB enable and no-op framebuffer changes 2017-06-05 Marek Olšák New
[Mesa-dev,5/8] radeonsi: add a new helper si_get_vs 2017-06-05 Marek Olšák New
[Mesa-dev,6/8] radeonsi: precompute some fields for PA_CL_VS_OUT_CNTL in si_shader_selector 1 2017-06-05 Marek Olšák New
[Mesa-dev,7/8] radeonsi: update clip_regs on shader state changes only when it's needed 1 2017-06-05 Marek Olšák New
[Mesa-dev,8/8] radeonsi: don't update dependent states if it has no effect 2017-06-05 Marek Olšák New
[Mesa-dev,3/8] radeonsi: isolate real framebuffer changes from the decompression passes 2017-06-05 Marek Olšák New
[Mesa-dev,1/5] radeonsi: enable TC-compatible stencil compression on VI 2017-06-06 Marek Olšák New
[Mesa-dev,2/5] radeonsi: don't use 1D tiling for Z/S on VI to get TC-compatible HTILE 2017-06-06 Marek Olšák New
[Mesa-dev,3/5] radeonsi: disable the patch ID workaround on SI when the patch ID isn't used 2017-06-06 Marek Olšák New
[Mesa-dev,4/5] gallium/radeon: clean up a misleading statement from the old days 2017-06-06 Marek Olšák New
[Mesa-dev,5/5] radeonsi: clean up decompress blend state names 1 2017-06-06 Marek Olšák New
[Mesa-dev,1/7] radeonsi: don't update dependent states if it has no effect (v2) 1 2017-06-07 Marek Olšák New
[Mesa-dev,2/7] radeonsi: disable the patch ID workaround on SI when the patch ID isn't used (v2) 2017-06-07 Marek Olšák New
[Mesa-dev,3/7] radeonsi: rename is_compressed_colortex -> color_needs_decompression 2017-06-07 Marek Olšák New
[Mesa-dev,4/7] radeonsi: rename shader resource decompress masks to their true meaning 2017-06-07 Marek Olšák New
[Mesa-dev,5/7] radeonsi: rename depth decompress functions 2017-06-07 Marek Olšák New
[Mesa-dev,6/7] gallium/radeon: don't allocate HTILE in a separate buffer 1 2017-06-07 Marek Olšák New
[Mesa-dev,7/7] r600g: set pipe_context::priv = NULL 1 2017-06-07 Marek Olšák New
[Mesa-dev] vl, omx, va, vdpau, xvmc: don't set the priv pointer in context_create 1 2017-06-07 Marek Olšák New
[Mesa-dev,1/2] st/mesa: remove the "Gallium 0.4 on" prefix from GL_RENDERER 1 2017-06-07 Marek Olšák New
[Mesa-dev,2/2] st/mesa: simplify returning GL_VENDOR 1 2017-06-07 Marek Olšák New
[Mesa-dev] st/mesa: call check_program_state only when needed 1 2017-06-09 Marek Olšák New
[Mesa-dev,1/2] gallium/docs: clarify gen_name/get_vendor/get_device_vendor behavior 2017-06-09 Marek Olšák New
[Mesa-dev,2/2] gallium/noop: fix sampler views 1 2017-06-09 Marek Olšák New
[Mesa-dev,1/3] radeonsi: get rid of more compressed_colortex_mask names 2017-06-09 Marek Olšák New
[Mesa-dev,2/3] radeonsi: fix missing num_L2_invalidates increment 2017-06-09 Marek Olšák New
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