Patches

Show patches with: Submitter = Marek Olšák       |    State = Action Required       |    Archived = No   
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Patch A F R T Date Submitter Delegate State
[Mesa-dev] st/mesa: remove ST_NEW_MESA flag 2016-03-10 Marek Olšák New
[Mesa-dev] st/mesa: remove ST_NEW_MESA flag 2016-03-10 Marek Olšák New
[Mesa-dev] st/mesa: set Const.MaxTextureMbytes 1 2016-08-22 Marek Olšák New
[Mesa-dev] st/mesa: small cleanup in st_extensions.c 2015-08-11 Marek Olšák New
[Mesa-dev] st/mesa: use correct pipe functions to create tess shaders 1 2016-02-11 Marek Olšák New
[Mesa-dev] st/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BIT 2016-08-06 Marek Olšák New
[Mesa-dev] st/mesa: use PIPE_USAGE_STREAM for GL_CLIENT_STORAGE_BIT without READ_BIT (v2) 1 2016-08-06 Marek Olšák New
[Mesa-dev] Support 'GL_ARB_conditional_render_inverted' for r600 & radeonsi 2015-07-28 Marek Olšák New
[Mesa-dev] targets/va: export radeon winsys_create functions 2 2017-04-03 Marek Olšák New
[Mesa-dev] tgsi/scan: don't set interp flags for inputs only used by INTERP instructions 1 2016-09-09 Marek Olšák New
[Mesa-dev] tgsi/scan: fix scanning fragment shaders with PrimID and Position/Face 1 2017-06-01 Marek Olšák New
[Mesa-dev] tgsi/scan: remember sampler view types 1 2016-08-26 Marek Olšák New
[Mesa-dev] tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations 2015-05-25 Marek Olšák New
[Mesa-dev] util: fix regression with ubyte probing 2016-04-21 Marek Olšák New
[Mesa-dev] vbo: kill primitive restart lowering in glDrawArrays 2 2017-02-20 Marek Olšák New
[Mesa-dev] vl, omx, va, vdpau, xvmc: don't set the priv pointer in context_create 1 2017-06-07 Marek Olšák New
[Mesa-dev] winsys/amdgpu: add a fast exit path into amdgpu_cs_add_buffer 1 2017-01-26 Marek Olšák New
[Mesa-dev] winsys/amdgpu: add back multithreaded command submission 1 2016-05-06 Marek Olšák New
[Mesa-dev] winsys/amdgpu: fix a deadlock when waiting for submission_in_progress 1 2017-06-19 Marek Olšák New
[Mesa-dev] winsys/amdgpu: fix a race condition between fence updates and IB submissions 1 1 2017-01-02 Marek Olšák New
[Mesa-dev] winsys/radeon: don't call surface_best for FMASK 1 2016-11-04 Marek Olšák New
[Mesa-dev] winsys/radeon: fix a wrong NUM_TILE_PIPES value from the kernel 1 1 2016-02-07 Marek Olšák New
[Mesa-stable,22/22,v2] radeonsi: NaN should pass kill_if 2018-10-01 Marek Olšák New
[RFC] gallium: add interface for advanced MSAA 2018-05-18 Marek Olšák New
[RFC] gallium: add interface for EQAA 2018-04-30 Marek Olšák New
[RFC] nir: call nir_validate_shader in debug but not debugoptimized builds 2019-05-11 Marek Olšák New
[RFC] radeonsi: guard against indexbuf not being set 2018-03-19 Marek Olšák New
[v2,1/3] st/glsl_to_tgsi: move nir detection earlier - bisected 1 1 2018-02-08 Marek Olšák New
ac/surface: add radeon_surf::has_stencil for convenience 1 2017-09-07 Marek Olšák New
ac/surface: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI/VI 1 2018-08-28 Marek Olšák New
ac/surface: handle error when choosing preferred swizzle mode 1 1 2017-09-20 Marek Olšák New
ac/surface: remove the overallocation workaround for Vega12 1 2018-11-08 Marek Olšák New
ac: add radeon_info::is_amdgpu instead of checking drm_major == 3 2019-06-12 Marek Olšák New
ac: change legacy_surf_level::slice_size to dword units 1 2017-11-23 Marek Olšák New
ac: fail shader compilation if libelf is replaced by an incompatible version 2 2017-08-09 Marek Olšák New
ac: fix possibly incorrect bindless atomic code in visit_image_atomic 1 2 2019-04-12 Marek Olšák New
ac: fix WAITCNT flags for GFX9 1 2018-08-22 Marek Olšák New
ac: move all LLVM module initialization into ac_create_module 1 2018-06-30 Marek Olšák New
ac: rename has_syncobj_wait -> has_syncobj_wait_for_submit 1 2018-01-03 Marek Olšák New
ac: treat Mullins as Kabini, remove the enum 2019-05-15 Marek Olšák New
ac: use amdgpu-flat-work-group-size 1 2019-05-31 Marek Olšák New
ac: use the correct LLVM processor name on Raven2 1 2019-01-28 Marek Olšák New
amd/addrlib: fix uninitialized values for Addr2ComputeDccAddrFromCoord 1 2019-04-03 Marek Olšák New
amd: remove support for LLVM 3.9 2 2018-02-02 Marek Olšák New
amd: remove support for LLVM 3.9 2018-02-02 Marek Olšák New
amd: remove support for LLVM 4.0 2 2018-05-17 Marek Olšák New
amd: remove support for LLVM 5.0 1 2018-07-01 Marek Olšák New
amd: update addrlib 1 1 2019-06-14 Marek Olšák New
cso: check count == 0 in cso_set_vertex_buffers 1 1 2018-05-15 Marek Olšák New
disk_cache: make the thread queue resizable and low priority 1 1 2017-09-06 Marek Olšák New
docs/features: add EXT_direct_state_access features 1 2018-09-18 Marek Olšák New
docs/features: don't list EXT extensions in a list for KHR/ARB/OES extensions 1 2019-05-14 Marek Olšák New
dri_util: remove ALLOW_RGB10_CONFIGS option 2018-01-08 Marek Olšák New
dri_util: remove ALLOW_RGB10_CONFIGS option (v2) 2018-01-09 Marek Olšák New
egl/wayland: restore WAYLAND_CLIENT_CFLAGS 2017-10-03 Marek Olšák New
gallium/hud: = should rename the last added data source 1 2018-06-09 Marek Olšák New
gallium/hud: add a simple HUD view that only draws text 2018-04-05 Marek Olšák New
gallium/radeon: consolidate PIPE_BIND_SHARED/SCANOUT handling 1 2017-09-18 Marek Olšák New
gallium/u_tests: add a compute shader test that clears an image 2018-11-14 Marek Olšák New
gallium/u_tests: test sync_file fences 1 2017-09-29 Marek Olšák New
gallium/u_threaded: increase batch size to increase performance 1 2018-09-01 Marek Olšák New
gallium/u_vbuf: handle indirect multidraws correctly and efficiently (v3) 2018-08-01 Marek Olšák New
gallium/util: don't let children of fork & exec inherit our thread affinity 2018-09-13 Marek Olšák New
gallium/util: remove dummy function util_format_is_supported 1 2018-06-27 Marek Olšák New
gallium/util: start with a random L3 cache index for AMD Zen 2018-09-07 Marek Olšák New
gallium: add PIPE_CAP_RASTERIZER_SUBPIXEL_BITS 1 2018-09-06 Marek Olšák New
gallium: add pipe_grid_info::last_block 2019-01-15 Marek Olšák New
gallium: allow more PIPE_RESOURCE_ driver flags 1 2019-01-30 Marek Olšák New
gallium: build ddebug, noop, rbug, trace as part of auxiliary 2017-09-06 Marek Olšák New
gallium: build ddebug, noop, rbug, trace as part of auxiliary 2017-09-04 Marek Olšák New
gallium: document conservative rasterization flags 2019-04-22 Marek Olšák New
gallium: fix drivers to report something for PIPE_CAP_VIEWPORT_SUBPIXEL_BITS 2018-08-28 Marek Olšák New
gallium: move ddebug, noop, rbug, trace to auxiliary to improve build times 2018-04-07 Marek Olšák New
gallium: remove aux_vertex_buffer_slot code 1 2018-05-10 Marek Olšák New
gallium: remove pipe_blend_state::dither 2018-01-31 Marek Olšák New
gallium: remove TGSI opcode BREAKC 1 2017-08-20 Marek Olšák New
gallium: remove TGSI_OPCODE_KILL 2017-10-04 Marek Olšák New
gallium: rework PIPE_HANDLE_USAGE_* flags 2018-10-25 Marek Olšák New
gallium: set PIPE_CAP_MAX_FRAMES_IN_FLIGHT to 2 for all drivers 2019-04-24 Marek Olšák New
glapi: actually implement GL_EXT_robustness for GLES 1 2018-08-22 Marek Olšák New
glsl/cache: save and restore ExternalSamplersUsed 1 2018-06-30 Marek Olšák New
glsl: allow the #extension directive within code blocks for the dri option 1 2019-04-09 Marek Olšák New
glsl: fix and clean up NV_compute_shader_derivatives support 1 2019-04-24 Marek Olšák New
glsl: fix shader_storage_blocks_write_access for SSBO block arrays 1 1 2019-04-08 Marek Olšák New
glsl: fix shader_storage_blocks_write_access for SSBO block arrays (v2) 1 1 2019-04-16 Marek Olšák New
glsl_to_tgsi: clean up opcode translation 1 2017-08-21 Marek Olšák New
glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer 2018-09-11 Marek Olšák New
glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract 1 2018-04-16 Marek Olšák New
include: update GL & GLES headers 1 2018-08-01 Marek Olšák New
mesa: allow indirect draws with the default VAO and compatibility profile 1 2018-07-24 Marek Olšák New
mesa: don't flag _NEW_COLOR for KHR adv.blend if prog constant doesn't change 1 2018-01-31 Marek Olšák New
mesa: don't overwrite existing shader files with MESA_SHADER_CAPTURE_PATH 1 2019-04-11 Marek Olšák New
mesa: fix _mesa_max_texture_levels for GL_TEXTURE_EXTERNAL_OES 1 2019-05-13 Marek Olšák New
mesa: fix GL_{COLOR, DEPTH, STENCIL}_COMPONENTS queries for TBOs 1 2017-10-24 Marek Olšák New
mesa: fix glGet MAX_VERTEX_ATTRIB queries 2 2018-01-30 Marek Olšák New
mesa: fix glGetInteger64v for arrays of integers 1 2018-06-21 Marek Olšák New
mesa: fix texStore for FORMAT_Z32_FLOAT_S8X24_UINT 2019-08-15 Marek Olšák New
mesa: fix texture updates for ATI_fragment_shader 2 2017-09-27 Marek Olšák New
mesa: ignore VAO IDs equal to 0 in glDeleteVertexArrays 1 1 2018-08-30 Marek Olšák New
mesa: include mtypes.h less 2018-04-11 Marek Olšák New
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