Patches

Show patches with: Submitter = Roland Scheidegger       |    State = Action Required       |    Archived = No   
Patch A F R T Date Submitter Delegate State
gallivm: fix issue with AtomicCmpXchg wrapper on llvm 3.5-3.8 2 2019-08-02 Roland Scheidegger New
gallivm: fix broken 8-wide s3tc decoding 1 2019-05-07 Roland Scheidegger New
gallivm: abort when trying to use non-existing intrinsic 1 2018-12-21 Roland Scheidegger New
gallivm: remove unused float coord wrapping for aos sampling 1 2018-12-07 Roland Scheidegger New
gallivm: fix improper clamping of vertex index when fetching gs inputs 1 2018-11-08 Roland Scheidegger New
llvmpipe: improve rasterization discard logic 1 2018-05-22 Roland Scheidegger New
[2/2] draw: fix different sign logic when clipping 1 2018-04-24 Roland Scheidegger New
[1/2] draw: simplify clip null tri logic 2018-04-24 Roland Scheidegger New
[4/4] gallivm: dump bitcode before optimization 1 2018-04-23 Roland Scheidegger New
[2/4] gallivm: remove LICM pass 2018-04-23 Roland Scheidegger New
[2/2] draw: fix line stippling with aa lines 2018-03-06 Roland Scheidegger New
[1/2] draw: simplify (and correct) aaline fallback (v2) 1 2018-03-06 Roland Scheidegger New
draw: simplify (and correct) aaline fallback 2018-03-06 Roland Scheidegger New
tgsi/scan: use wrap-around shift behavior explicitly for file_mask 1 2018-03-02 Roland Scheidegger New
tgsi: Recognize RET in main for tgsi_transform 2 2018-02-13 Roland Scheidegger New
[2/2] u_blit, u_simple_shaders: add shader to convert from xrbias format 1 2018-02-07 Roland Scheidegger New
[1/3] mesa: remove misleading gles checks for formatquery 2018-01-27 Roland Scheidegger New
mesa: add missing RGB9_E5 format in _mesa_base_fbo_format 2018-01-25 Roland Scheidegger New
r600: increase number of samplers/views from 16 to 18 on eg 2018-01-23 Roland Scheidegger New
r600: fix relocs for PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE query 2018-01-11 Roland Scheidegger New
[1/3] r600: fix enabled_rb_mask on eg/cm 2018-01-09 Roland Scheidegger New
[6/6] r600: don't emit tes samplers/views when tes isn't active 1 2018-01-03 Roland Scheidegger New
[5/6] r600: increase number of UBOs to 15 2018-01-03 Roland Scheidegger New
[4/6] r600: RFC: use GET_BUFFER_RESINFO vtx fetch on eg instead of setting up consts 2018-01-03 Roland Scheidegger New
[2/3] r600: support 32 vertex attribs for evergreen 2018-01-01 Roland Scheidegger New
[2/2] r600: fix textureSize queries with tbos 1 2017-12-23 Roland Scheidegger New
gallivm: fix texture wrapping for texture gather for mirror modes 1 2017-12-10 Roland Scheidegger New
llvmpipe: fix snorm blending 1 2017-11-18 Roland Scheidegger New
llvmpipe: fix snorm blending 2017-11-17 Roland Scheidegger New
[5/5] r600: set the number type correctly for float rts in cb setup 2017-11-09 Roland Scheidegger New
[3/5] r600: use ieee version of rcp 2017-11-09 Roland Scheidegger New
[2/4] r600: use mysterious DX10_CLAMP bit in pixel shader setup 2017-11-09 Roland Scheidegger New
[1/4] r600: use min_dx10/max_dx10 instead of min/max 2017-11-09 Roland Scheidegger New
[2/2] r600: use the clamped versions of rcp/rsq for eg/cayman. 2017-11-08 Roland Scheidegger New
[1/2] r600: use min_dx10/max_dx10 instead of min/max_dx10 2017-11-08 Roland Scheidegger New
docs: Fix GL_MESA_program_debug enums 1 2 2017-11-07 Roland Scheidegger New
draw: don't cull tris with zero aera 1 2017-10-26 Roland Scheidegger New
gallivm: fix gather implementation a bit 2 2017-09-07 Roland Scheidegger New
[2/2] llvmpipe: enable PIPE_CAP_QUERY_SO_OVERFLOW 1 2017-08-15 Roland Scheidegger New
[1/2] softpipe: enable PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE 2017-08-15 Roland Scheidegger New
[Mesa-dev] llvmpipe: separate logicop / mask / color mask from blending 2017-01-05 Roland Scheidegger New
[Mesa-dev,6/6] draw: use SoA fetch, not AoS one 1 2016-12-12 Roland Scheidegger New
[Mesa-dev,5/6] gallivm: generalize the compressed format soa fetch a bit 1 2016-12-12 Roland Scheidegger New
[Mesa-dev,2/6] gallivm: optimize SoA AoS fallback fetch path a little 2016-12-12 Roland Scheidegger New
[Mesa-dev,2/2] draw: use vectorized calculations for fetch 2016-11-03 Roland Scheidegger New
[Mesa-dev,1/2] draw: fix undefined input handling some more... 2 2016-11-03 Roland Scheidegger New
[Mesa-dev] draw: use vectorized calculations for fetch 2016-10-31 Roland Scheidegger New
[Mesa-dev] draw: improve vertex fetch 2016-10-12 Roland Scheidegger New
[Mesa-dev] llvmpipe: fix issues with depth clamp 2016-08-15 Roland Scheidegger New
[Mesa-dev] llvmpipe: hack-fix bugs due to bogus bind flags 2016-06-10 Roland Scheidegger New
[Mesa-dev] gallivm: improve dumping of bitcode 2016-05-10 Roland Scheidegger New
[Mesa-dev] gallivm: make sampling more robust against bogus coordinates 1 1 2016-04-22 Roland Scheidegger New
[Mesa-dev] glsl: add forgotten textureOffset function for sampler2DArrayShadow 2016-04-18 Roland Scheidegger New
[Mesa-dev] gallivm: use llvm.nearbyint instead of llvm.round 2016-04-13 Roland Scheidegger New
[Mesa-dev] llvmpipe: fix lp_rast_plane alignment on 32bit 2016-03-15 Roland Scheidegger New
[Mesa-dev] draw: fix line stippling 1 2016-03-13 Roland Scheidegger New
[Mesa-dev] softpipe: fix anisotropic filtering crash 1 2016-03-13 Roland Scheidegger New
[Mesa-dev,3/3] llvmpipe: drop scissor planes early if the tri is fully inside them 2016-02-01 Roland Scheidegger New
[Mesa-dev,1/2] tgsi: add PK2H/UP2H support 2 2016-01-31 Roland Scheidegger New
[Mesa-dev] llvmpipe, i915: add back NEW_RASTERIZER dependency when computing vertex info 1 2016-01-20 Roland Scheidegger New
[Mesa-dev,1/2] llvmpipe: drop scissor planes early if the tri is fully inside it 2016-01-18 Roland Scheidegger New
[Mesa-dev,4/4] main: add sse2/ssse3 code for handling all 4 channel ubyte unorm swizzles 2016-01-17 Roland Scheidegger New
[Mesa-dev,3/4] main: add some sse2 ubyte pack functions for rgba8 / rgbx8 unorm formats 2016-01-17 Roland Scheidegger New
[Mesa-dev,2/4] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle 1 2016-01-17 Roland Scheidegger New
[Mesa-dev,1/4] mesa: (trivial) fix typo in python scripts 1 2016-01-17 Roland Scheidegger New
[Mesa-dev] i965: Provide sse2 version for rgba8 <-> bgra8 swizzle 2016-01-16 Roland Scheidegger New
[Mesa-dev,1/2] llvmpipe: fix "leaking" textures 1 2016-01-15 Roland Scheidegger New
[Mesa-dev] draw: fix key comparison with uninitialized value 1 2016-01-12 Roland Scheidegger New
[Mesa-dev,2/2] llvmpipe: avoid most 64 bit math in rasterization 1 2016-01-06 Roland Scheidegger New
[Mesa-dev,2/3] llvmpipe: do 64bit plane calculations in the sse path 2016-01-02 Roland Scheidegger New
[Mesa-dev,8/8] draw: fix draw pipeline stages wrt changing vertex sizes 2015-12-22 Roland Scheidegger New
[Mesa-dev,1/8] draw: rework hanndling of non-existing outputs in emit code 1 2015-12-22 Roland Scheidegger New
[Mesa-dev] draw: fix clip test with NaNs 1 2015-12-17 Roland Scheidegger New
[Mesa-dev] gallivm: add a horrible hack for stencil texturing with border 2015-12-16 Roland Scheidegger New
[Mesa-dev] draw: handle edge flags in llvm path 2015-12-15 Roland Scheidegger New
[Mesa-dev] draw: don't set start_instance and instance id for pt emit 2 2015-12-15 Roland Scheidegger New
[Mesa-dev] llvmpipe: fix layer/vp input into fs when not written by prior stages 1 2015-12-11 Roland Scheidegger New
[Mesa-dev,2/2] draw: remove clip from vertex header 2015-12-11 Roland Scheidegger New
[Mesa-dev,3/3] draw: fix clipping of layer/vp index outputs 1 2015-12-03 Roland Scheidegger New
[Mesa-dev] gallivm: disable f16c when not using AVX 2 2015-10-23 Roland Scheidegger New
[Mesa-dev] mesa: fix up some texture error checks 2015-07-16 Roland Scheidegger New
[Mesa-dev,4/4] r200: fix some potential big endian issues 2015-07-11 Roland Scheidegger New
[Mesa-dev,3/4] radeon: fix some potential big endian issues 2015-07-11 Roland Scheidegger New
[Mesa-dev,1/4] r200: fix fbo rendering by disabling optimized texture format chooser 2015-07-11 Roland Scheidegger New
[Mesa-dev] llvmpipe: Implement stencil export 2015-06-02 Roland Scheidegger New
[Mesa-dev] gallivm: make sampling more robust when the sampler setup is bogus 2015-05-29 Roland Scheidegger New
[Mesa-dev,3/3] softpipe: enable ARB_texture_view 2015-05-13 Roland Scheidegger New
[Mesa-dev,2/3] llvmpipe: enable ARB_texture_view 2015-05-13 Roland Scheidegger New
[Mesa-dev,1/2] gallivm: don't use control flow when doing indirect constant buffer lookups 2015-04-04 Roland Scheidegger New
[Mesa-dev,3/3] llvmpipe: enable ARB_texture_gather 2015-03-30 Roland Scheidegger New
[Mesa-dev] gallivm: use llvm function calls for texturing instead of inlining 2015-03-25 Roland Scheidegger New
[Mesa-dev,2/2] gallivm: use llvm function calls for texturing instead of inlining 2015-03-25 Roland Scheidegger New
[Mesa-dev,4/4] i965/fs: Don't issue FB writes for bound but unwritten color targets. 2015-03-14 Roland Scheidegger New
[Mesa-dev] mesa/st: don't use CMP / I2F for conditional assignments with native integers 2014-12-04 Roland Scheidegger New
[Mesa-dev] mesa: fix fallback texture for cube map array 2014-08-28 Roland Scheidegger New
[Mesa-dev] targets/dri: link with mesautil 2014-08-04 Roland Scheidegger New
[Mesa-dev] util/u_format: don't crash in util_format_translate if we can't do translation 2014-02-25 Roland Scheidegger New