Patches

Show patches with: State = Action Required       |    Archived = No   
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Patch A F R T Date Submitter Delegate State
[Mesa-dev,05/23] glsl/glcpp: Drop extra, final newline from most output 2014-06-26 Carl Worth New
[Mesa-dev,06/23] glsl/glcpp: Abstract a bit of common code for returning string tokens 2014-06-26 Carl Worth New
[Mesa-dev,07/23] glsl/glcpp: Stop using a lexer start condition (<SKIP>) for token skipping. 2014-06-26 Carl Worth New
[Mesa-dev,09/23] glsl/glcpp: Fix off-by-one error in column in first-line error messages 2014-06-26 Carl Worth New
[Mesa-dev,13/23] glsl/glcpp: Correctly parse directives with intervening comments 2014-06-26 Carl Worth New
[Mesa-dev,15/23] glsl: Properly lex extra tokens when handling # directives. 2014-06-26 Carl Worth New
[Mesa-dev,16/23] glsl/glcpp: Drop the HASH_ prefix from token names like HASH_IF 2014-06-26 Carl Worth New
[Mesa-dev,18/23] glsl/glcpp: Emit error for duplicate parameter name in function-like macro 2014-06-26 Carl Worth New
[Mesa-dev,19/23] glsl/glcpp: Add (non)-support for ++ and -- operators 2014-06-26 Carl Worth New
[Mesa-dev,20/23] glsl/glcpp: Test that macro parameters substitute immediately after periods 2014-06-26 Carl Worth New
[Mesa-dev,21/23] glsl/glcpp: Add test for a multi-line comment within an #if 0 block 2014-06-26 Carl Worth New
[Mesa-dev,23/23] glsl/glcpp: Treat carriage return as equivalent to line feed. 2014-06-26 Carl Worth New
[Mesa-dev] dri/xmlconfig: remove GL types. 2014-06-27 Dave Airlie New
[Mesa-dev] dispatch: Do not generate extraneous parentheses. 2014-06-27 Vinson Lee New
[Mesa-dev] i965/fs: Update discard jump to preserve uniform loads via sampler. 2014-07-01 Cody Northrop New
[Mesa-dev] glsl: Fix aggregates with dynamic initializers. 2014-07-01 Cody Northrop New
[Mesa-dev,4/6] glsl/glcpp: Fix null directive when followed by whitespace 2014-07-02 Carl Worth New
[Mesa-dev,6/6] glsl/glcpp: Add testing for null directives with spaces and comments 2014-07-02 Carl Worth New
[Mesa-dev] mesa: Fix regression introduced by commit "mesa: fix packing of float texels to GL_SHO... 2014-07-02 Pavel Popov New
[Mesa-dev] Include the border size when determining the rb size from a texture 2014-07-02 Neil Roberts New
[Mesa-dev,1/2] glsl/glcpp: Swallow empty #pragma directives. 2014-07-02 Carl Worth New
[Mesa-dev,2/2] glsl/glcpp: Fix for macros that expand to include "defined" operators 2014-07-02 Carl Worth New
[Mesa-dev,2/5] glsl/glcpp: Treat CR+LF pair as a single newline 2014-07-03 Carl Worth New
[Mesa-dev,3/5] glsl/glcpp: Don't include any newline characters in #error token 2014-07-03 Carl Worth New
[Mesa-dev,4/5] glsl/glcpp: Fix line-continuation code to handle multiple newline flavors 2014-07-03 Carl Worth New
[Mesa-dev,1/2] glxinfo: remove query of GL_MAX_VERTEX_ATTRIB_STRIDE 2014-07-03 Brian Paul New
[Mesa-dev,2/2] glxinfo: add query for OpenGL 4.4 GL_MAX_VERTEX_ATTRIB_STRIDE 2014-07-03 Brian Paul New
[Mesa-dev] glsl/glcpp: Integrate recent glcpp-test-cr-lf test into "make check" 2014-07-03 Carl Worth New
[Mesa-dev] glsl/glcpp: Fix handling of commas that result from macro expansion 2014-07-03 Carl Worth New
[Mesa-dev] Another important XA patch 2014-07-04 Carl Worth New
[Mesa-dev] i965: Add an option to not generate the SIMD8 fragment shader 2014-07-11 Kristian H. Kristensen New
[Mesa-dev] glapi: Use GetProcAddress instead of dlsym on Windows. 2014-07-11 Vinson Lee New
[Mesa-dev,1/5] wglinfo: query and report multisample information 2014-07-15 Brian Paul New
[Mesa-dev,2/5] glxinfo/wglinfo: move argument parsing into common code 2014-07-15 Brian Paul New
[Mesa-dev,3/5] wglinfo: Add support for reporting core profile info 2014-07-15 Brian Paul New
[Mesa-dev,4/5] wglinfo: print swap method in print_visual_attribs_verbose() 2014-07-15 Brian Paul New
[Mesa-dev,5/5] wglinfo: adjust column spacing for pixel format info 2014-07-15 Brian Paul New
[Mesa-dev] Fix crash in update_framebuffer_state 2014-07-16 David Weber New
[Mesa-dev] Updated debdiff for mesa to compile on m68k 2014-07-17 Thorsten Glaser New
[Mesa-dev] mesa: Correctly use glDrawBuffers for multiple buffers and glDrawBuffer for one buffer. 2014-07-17 Pavel Popov New
[Mesa-dev,2/3] gbm: Fix a debug log message 2014-07-17 Eric Anholt New
[Mesa-dev,3/3] gbm: Log at least one dlerror() when we fail to open any drivers. 2014-07-17 Eric Anholt New
[Mesa-dev] mesa: Correctly use glDrawBuffers for multiple buffers and glDrawBuffer for one buffer. 2014-07-18 Pavel Popov New
[Mesa-dev] i965: Set minimum point size to 1.0 for non-sprite non-aa points 2014-07-18 Pavel Popov New
[Mesa-dev] glsl: ensure that frexp returns a 0 exponent for zero values 2014-07-18 Ilia Mirkin New
[Mesa-dev] glapi: Do not use backtrace on DragonFly. 2014-07-20 Vinson Lee New
[Mesa-dev,1/6] util: Add big-endian layout for depth/stencil formats 2014-07-21 Richard Sandiford New
[Mesa-dev,2/6] util: Add big-endian layout for 5551 and 565 formats 2014-07-21 Richard Sandiford New
[Mesa-dev,3/6] util: Add big-endian layout for 10/10/10/2 formats 2014-07-21 Richard Sandiford New
[Mesa-dev,4/6] util: Add big-endian layout for 4444 formats 2014-07-21 Richard Sandiford New
[Mesa-dev,5/6] util: Add big-endian layout for 233 format 2014-07-21 Richard Sandiford New
[Mesa-dev,6/6] util: Add big-endian layout for 44 formats 2014-07-21 Richard Sandiford New
[Mesa-dev,1/5] swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian 2014-07-21 Richard Sandiford New
[Mesa-dev,2/5] util: Add PIPE_FORMAT_AnLn and PIPE_FORMAT_GnRn formats 2014-07-21 Richard Sandiford New
[Mesa-dev,4/5] Add MESA_FORMAT_A8L8_{SNORM,SRGB} 2014-07-21 Richard Sandiford New
[Mesa-dev,1/7] util: Add PIPE_FORMAT_x8B8G8R8_SNORM formats 2014-07-21 Richard Sandiford New
[Mesa-dev,4/7] main: Fix alpha component in unpack_R8G8B8X8_SRGB 2014-07-21 Richard Sandiford New
[Mesa-dev,5/7] main: Fix _mesa_texstore_signed_rgb?8888 for big-endian 2014-07-21 Richard Sandiford New
[Mesa-dev,6/7] Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB 2014-07-21 Richard Sandiford New
[Mesa-dev,7/7] Fix handling of 8888 SNORM and SRGB formats for big-endian 2014-07-21 Richard Sandiford New
[Mesa-dev] util: Fix 64-bit depth/stencil packs for big-endian 2014-07-21 Richard Sandiford New
[Mesa-dev] util: Fix fallback iround handling of integral inputs 2014-07-21 Richard Sandiford New
[Mesa-dev,demos] fix direct rendering context in glxinfo 2014-07-22 Marc Dietrich New
[Mesa-dev,v2,1/5] swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,2/5] util: Add PIPE_FORMAT_AnLn and PIPE_FORMAT_GnRn formats 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,3/5] util: Define PIPE_FORMAT_{LA, AL, RG, GR}nn aliases 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,4/5] mesa: Add MESA_FORMAT_A8L8_{SNORM,SRGB} 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,1/7] util: Add PIPE_FORMAT_x8B8G8R8_SNORM formats 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,2/7] util: Define PIPE_FORMAT_xyzw8888_{SNORM, SRGB} aliases 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,3/7] mesa: Tweak unpack name for MESA_FORMAT_R8G8B8X8_SNORM 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,4/7] mesa: Fix alpha component in unpack_R8G8B8X8_SRGB. 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,5/7] mesa: Fix _mesa_texstore_signed_rgb?8888 for big-endian. 2014-07-22 Richard Sandiford New
[Mesa-dev,v2,6/7] mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB 2014-07-22 Richard Sandiford New
[Mesa-dev,v2] mesa: Fix glDrawBuffer/glDrawBuffers logic in _mesa_drawbuffer. 2014-07-23 Pavel Popov New
[Mesa-dev] util: Fix fallback iround handling of integral inputs 2014-07-23 Richard Sandiford New
[Mesa-dev] mesa/imports.h: VS2013 doesn't provide strcasecmp 2014-07-24 Alon Levy New
[Mesa-dev,v2] mesa: Fix glDrawBuffer/glDrawBuffers logic in _mesa_drawbuffer. 2014-07-25 Pavel Popov New
[Mesa-dev] Extend the public VDPAU API to support HEVC Decoding 2014-07-25 José Hiram Soltren New
[Mesa-dev] Experiment: Compiling Mesa with Meson 2014-07-27 Jussi Pakkanen New
[Mesa-dev] v3: Extend the public VDPAU API to support HEVC Decoding 2014-07-28 José Hiram Soltren New
[Mesa-dev,1/9] glsl: Optimize min/max expression trees 2014-07-29 Petri Latvala New
[Mesa-dev,2/9] glsl: Fix directory handling in optimization-test 2014-07-29 Petri Latvala New
[Mesa-dev,3/9] glsl: Refactor the python test case generator 2014-07-29 Petri Latvala New
[Mesa-dev,4/9] glsl: Make compare_ir sort expression operands for commutative operations 2014-07-29 Petri Latvala New
[Mesa-dev,5/9] glsl: Generalize assignment and declaration IR sexp creation functions 2014-07-29 Petri Latvala New
[Mesa-dev,6/9] glsl: Add const_vec4 IR sexp creation function to test_case_generator.py 2014-07-29 Petri Latvala New
[Mesa-dev,7/9] glsl: Add min and max IR sexp creation functions to test_case_generator.py 2014-07-29 Petri Latvala New
[Mesa-dev,8/9] glsl: Add support for do_minmax_prune in test_optpass 2014-07-29 Petri Latvala New
[Mesa-dev,9/9] glsl: Add tests for minmax prune 2014-07-29 Petri Latvala New
[Mesa-dev,17/29] swrast: Fix a bug with Multiple Render Targets. 2014-07-29 Emil Velikov New
[Mesa-dev] glsl/glcpp: Rename ERROR to ERROR_TOKEN. 2014-07-30 Jose Fonseca New
[Mesa-dev] glsl/glcp: Rename all token names to have a _TOK suffix 2014-07-30 Carl Worth New
[Mesa-dev] RFC: glsl/glcpp: Allow for '#' characters to appear in shader body 2014-07-31 Carl Worth New
[Mesa-dev,1/2] c11/threads: add missing brackets around _MTX_INITIALIZER_NP 2014-08-01 Emil Velikov New
[Mesa-dev,1/2] winsys/sw/dri: silence void pointer arithmetic warning 2014-08-04 Brian Paul New
[Mesa-dev,1/6] targets/egl-static: link with libmesautil.la 2014-08-04 Brian Paul New
[Mesa-dev] targets/dri: link with mesautil 2014-08-04 sroland@vmware.com New
[Mesa-dev] mesa: make vertex array type error checking a little more efficient 2014-08-05 Matthew McClure New
[Mesa-dev] RFC: glsl/glcpp: Allow for '#' characters to appear in shader body 2014-08-05 Carl Worth New
[Mesa-dev,1/6] glsl/glcpp: Add testing for no space between macro name and replacement list 2014-08-05 Carl Worth New
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