@@ -142,6 +142,10 @@ typedef struct _XkbFilter {
struct _XkbFilter *next;
} XkbFilterRec, *XkbFilterPtr;
+typedef Bool (*XkbSrvCheckRepeatPtr) (DeviceIntPtr dev,
+ struct _XkbSrvInfo * /* xkbi */ ,
+ unsigned /* keycode */);
+
typedef struct _XkbSrvInfo {
XkbStateRec prev_state;
XkbStateRec state;
@@ -189,6 +193,8 @@ typedef struct _XkbSrvInfo {
int szFilters;
XkbFilterPtr filters;
+
+ XkbSrvCheckRepeatPtr checkRepeat;
} XkbSrvInfoRec, *XkbSrvInfoPtr;
#define XkbSLI_IsDefault (1L<<0)
@@ -89,6 +89,7 @@ AccessXInit(DeviceIntPtr keybd)
xkbi->repeatKeyTimer = NULL;
xkbi->krgTimer = NULL;
xkbi->beepTimer = NULL;
+ xkbi->checkRepeat = NULL;
ctrls->repeat_delay = XkbDfltRepeatDelay;
ctrls->repeat_interval = XkbDfltRepeatInterval;
ctrls->debounce_delay = 300;
@@ -317,7 +318,8 @@ AccessXRepeatKeyExpire(OsTimerPtr timer, CARD32 now, void *arg)
if (xkbi->repeatKey == 0)
return 0;
- AccessXKeyboardEvent(dev, ET_KeyPress, xkbi->repeatKey, TRUE);
+ if (xkbi->checkRepeat == NULL || xkbi->checkRepeat (dev, xkbi, xkbi->repeatKey))
+ AccessXKeyboardEvent(dev, ET_KeyPress, xkbi->repeatKey, TRUE);
return xkbi->desc->ctrls->repeat_interval;
}
The xserver generates the key repeat by itself. But when used with another server processing inputs first (e.g. a Wayland compositor), the other server may be busy dealing with some other things and not queue up key release events in time. Add a vfunc in XkbSrvInfo to possibly add a check before re-emitting a keypress event in the AccessX timer handler, so that the key repeat has a chance to be denied if the server processing the input is not ready. Signed-off-by: Olivier Fourdan <ofourdan@redhat.com> --- v2: No change, just add 2 more patches to the series include/xkbsrv.h | 6 ++++++ xkb/xkbAccessX.c | 4 +++- 2 files changed, 9 insertions(+), 1 deletion(-)