[v8,3/4] drm/vc4: Check for the binner bo before handling OOM interrupt

Submitted by Paul Kocialkowski on May 3, 2019, 8:12 a.m.

Details

Message ID 20190503081242.29039-4-paul.kocialkowski@bootlin.com
State New
Headers show
Series "drm/vc4: Binner BO management improvements" ( rev: 7 ) in DRI devel

Not browsing as part of any series.

Commit Message

Paul Kocialkowski May 3, 2019, 8:12 a.m.
Since the OOM interrupt directly deals with the binner bo, it doesn't
make sense to try and handle it without a binner buffer registered.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
---
 drivers/gpu/drm/vc4/vc4_irq.c | 3 +++
 1 file changed, 3 insertions(+)

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diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index ffd0a4388752..723dc86b4511 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -64,6 +64,9 @@  vc4_overflow_mem_work(struct work_struct *work)
 	struct vc4_exec_info *exec;
 	unsigned long irqflags;
 
+	if (!bo)
+		return;
+
 	bin_bo_slot = vc4_v3d_get_bin_slot(vc4);
 	if (bin_bo_slot < 0) {
 		DRM_ERROR("Couldn't allocate binner overflow mem\n");