[v5,07/23] drm/sun4i: frontend: Configure and enable YUV to RGB CSC when needed

Submitted by Paul Kocialkowski on Jan. 18, 2019, 2:43 p.m.

Details

Message ID 20190118144328.20649-8-paul.kocialkowski@bootlin.com
State New
Headers show
Series "drm/sun4i: Support for linear and tiled YUV formats with the frontend" ( rev: 4 ) in DRI devel

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Commit Message

Paul Kocialkowski Jan. 18, 2019, 2:43 p.m.
In prevision of adding support for YUV formats, set the YUV to RGB
colorspace conversion coefficients if required and don't bypass the
CSC engine when converting.

The BT601 coefficients from the A33 BSP are copied over from the backend
code. Because of module inter-dependency, we can't have the frontend use
these coefficients from the backend directly.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
---
 drivers/gpu/drm/sun4i/sun4i_frontend.c | 23 +++++++++++++++++++++--
 drivers/gpu/drm/sun4i/sun4i_frontend.h |  2 ++
 2 files changed, 23 insertions(+), 2 deletions(-)

Patch hide | download patch | download mbox

diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.c b/drivers/gpu/drm/sun4i/sun4i_frontend.c
index 045013efdc57..bf37a4ea81c5 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.c
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.c
@@ -213,6 +213,8 @@  int sun4i_frontend_update_formats(struct sun4i_frontend *frontend,
 	const struct drm_format_info *format = fb->format;
 	u32 out_fmt_val;
 	u32 in_fmt_val, in_mod_val, in_ps_val;
+	unsigned int i;
+	u32 bypass;
 	int ret;
 
 	ret = sun4i_frontend_drm_format_to_input_fmt(format, &in_fmt_val);
@@ -250,9 +252,26 @@  int sun4i_frontend_update_formats(struct sun4i_frontend *frontend,
 	regmap_write(frontend->regs, SUN4I_FRONTEND_CH0_VERTPHASE1_REG, 0x400);
 	regmap_write(frontend->regs, SUN4I_FRONTEND_CH1_VERTPHASE1_REG, 0x400);
 
+	/*
+	 * Checking the input format is sufficient since we currently only
+	 * support RGB output formats to the backend. If YUV output formats
+	 * ever get supported, an YUV input and output would require bypassing
+	 * the CSC engine too.
+	 */
+	if (format->is_yuv) {
+		/* Setup the CSC engine for YUV to RGB conversion. */
+		bypass = 0;
+
+		for (i = 0; i < ARRAY_SIZE(sunxi_bt601_yuv2rgb_coef); i++)
+			regmap_write(frontend->regs,
+				     SUN4I_FRONTEND_CSC_COEF_REG(i),
+				     sunxi_bt601_yuv2rgb_coef[i]);
+	} else {
+		bypass = SUN4I_FRONTEND_BYPASS_CSC_EN;
+	}
+
 	regmap_update_bits(frontend->regs, SUN4I_FRONTEND_BYPASS_REG,
-			   SUN4I_FRONTEND_BYPASS_CSC_EN,
-			   SUN4I_FRONTEND_BYPASS_CSC_EN);
+			   SUN4I_FRONTEND_BYPASS_CSC_EN, bypass);
 
 	regmap_write(frontend->regs, SUN4I_FRONTEND_INPUT_FMT_REG,
 		     in_mod_val | in_fmt_val | in_ps_val);
diff --git a/drivers/gpu/drm/sun4i/sun4i_frontend.h b/drivers/gpu/drm/sun4i/sun4i_frontend.h
index 3df2bd8a7a95..17b46ecf7d9e 100644
--- a/drivers/gpu/drm/sun4i/sun4i_frontend.h
+++ b/drivers/gpu/drm/sun4i/sun4i_frontend.h
@@ -35,6 +35,8 @@ 
 #define SUN4I_FRONTEND_OUTPUT_FMT_DATA_FMT_BGRX8888	1
 #define SUN4I_FRONTEND_OUTPUT_FMT_DATA_FMT_XRGB8888	2
 
+#define SUN4I_FRONTEND_CSC_COEF_REG(c)		(0x070 + (0x4 * (c)))
+
 #define SUN4I_FRONTEND_CH0_INSIZE_REG		0x100
 #define SUN4I_FRONTEND_INSIZE(h, w)			((((h) - 1) << 16) | (((w) - 1)))