[Mesa-dev] mesa: update dispatch_sanity.cpp with ARB version of shader functions

Submitted by Brian Paul on March 10, 2014, 5:16 p.m.

Details

Message ID 1394471785-14891-1-git-send-email-brianp@vmware.com
State New
Headers show

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Commit Message

Brian Paul March 10, 2014, 5:16 p.m.
---
 src/mesa/main/tests/dispatch_sanity.cpp |   25 +++++++++++++++++++------
 1 file changed, 19 insertions(+), 6 deletions(-)

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diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index d1b0011..de71445 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -482,16 +482,29 @@  const struct function gl_core_functions_possible[] = {
    { "glPrimitiveRestartIndex", 31, -1 },
 
    /* GL_ARB_shader_objects */
+   { "glAttachObjectsARB", 31, -1 },
+   { "glBindAttribLocationARB", 31, -1 },
+   { "glCompileShaderARB", 31, -1 },
+   { "glCreateProgramObjectARB", 31, -1 },
+   { "glCreateShaderObjectARB", 31, -1 },
    { "glDeleteObjectARB", 31, -1 },
-   { "glGetHandleARB", 31, -1 },
    { "glDetachObjectARB", 31, -1 },
-   { "glCreateShaderObjectARB", 31, -1 },
-   { "glCreateProgramObjectARB", 31, -1 },
-   { "glAttachObjectARB", 31, -1 },
+   { "glGetActiveAttribARB", 31, -1 },
+   { "glGetActiveUniformARB", 31, -1 },
+   { "glGetAttachedObjectsARB", 31, -1 },
+   { "glGetAttribLocationARB", 31, -1 },
+   { "glGetHandleARB", 31, -1 },
+   { "glGetInfoLogARB", 31, -1 },
    { "glGetObjectParameterfvARB", 31, -1 },
    { "glGetObjectParameterivARB", 31, -1 },
-   { "glGetInfoLogARB", 31, -1 },
-   { "glGetAttachedObjectsARB", 31, -1 },
+   { "glGetShaderSourceARB", 31, -1 },
+   { "glGetUniformLocationARB", 31, -1 },
+   { "glGetUniformfvARB", 31, -1 },
+   { "glGetUniformivARB", 31, -1 },
+   { "glShaderSourceARB", 31, -1 },
+   { "glLinkProgramARB", 31, -1 },
+   { "glUseProgramObjectARB", 31, -1 },
+   { "glValidateProgramObjectARB", 31, -1 },
 
    /* GL_ARB_get_program_binary */
    { "glGetProgramBinary", 30, -1 },