@@ -293,7 +293,7 @@ test_zero_size_image(void)
/* getting 0x0 image from 8x8 source should work */
glGetTextureSubImage(tex, 0,
0, 0, 0,
- 0, 0, 0,
+ 0, 0, 1,
GL_RGBA, GL_UNSIGNED_BYTE,
sizeof(image), image);
if (!piglit_check_gl_error(GL_NO_ERROR))
@@ -306,7 +306,7 @@ test_zero_size_image(void)
/* getting 0x0 image from 0x0 source should work */
glGetTextureSubImage(tex, 0,
0, 0, 0,
- 0, 0, 0,
+ 0, 0, 1,
GL_RGBA, GL_UNSIGNED_BYTE,
sizeof(image), image);
if (!piglit_check_gl_error(GL_NO_ERROR))
@@ -315,7 +315,7 @@ test_zero_size_image(void)
/* getting 0x0 image at an offset from 0x0 source should error */
glGetTextureSubImage(tex, 0,
1, 2, 0, /* offset */
- 0, 0, 0,
+ 0, 0, 1,
GL_RGBA, GL_UNSIGNED_BYTE,
sizeof(image), image);
if (!piglit_check_gl_error(GL_INVALID_VALUE))