[libdrm,1/7] amdgpu: sync amdgpu_drm.h with kernel 4.11-rc2

Submitted by Marek Olšák on March 21, 2017, 7:56 p.m.

Details

Message ID 1490126185-4482-2-git-send-email-maraeo@gmail.com
State New
Headers show
Series "Vega10 bits for libdrm and more" ( rev: 1 ) in AMD X.Org drivers

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Commit Message

Marek Olšák March 21, 2017, 7:56 p.m.
From: Marek Olšák <marek.olsak@amd.com>

---
 include/drm/amdgpu_drm.h | 396 ++++++++++++++++++++++++++++++-----------------
 1 file changed, 251 insertions(+), 145 deletions(-)

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diff --git a/include/drm/amdgpu_drm.h b/include/drm/amdgpu_drm.h
index d8f2497..5797283 100644
--- a/include/drm/amdgpu_drm.h
+++ b/include/drm/amdgpu_drm.h
@@ -43,103 +43,109 @@  extern "C" {
 #define DRM_AMDGPU_CTX			0x02
 #define DRM_AMDGPU_BO_LIST		0x03
 #define DRM_AMDGPU_CS			0x04
 #define DRM_AMDGPU_INFO			0x05
 #define DRM_AMDGPU_GEM_METADATA		0x06
 #define DRM_AMDGPU_GEM_WAIT_IDLE	0x07
 #define DRM_AMDGPU_GEM_VA		0x08
 #define DRM_AMDGPU_WAIT_CS		0x09
 #define DRM_AMDGPU_GEM_OP		0x10
 #define DRM_AMDGPU_GEM_USERPTR		0x11
+#define DRM_AMDGPU_WAIT_FENCES		0x12
 
 #define DRM_IOCTL_AMDGPU_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
 #define DRM_IOCTL_AMDGPU_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
 #define DRM_IOCTL_AMDGPU_CTX		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
 #define DRM_IOCTL_AMDGPU_BO_LIST	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
 #define DRM_IOCTL_AMDGPU_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
 #define DRM_IOCTL_AMDGPU_INFO		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
 #define DRM_IOCTL_AMDGPU_GEM_METADATA	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
 #define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
 #define DRM_IOCTL_AMDGPU_GEM_VA		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
 #define DRM_IOCTL_AMDGPU_WAIT_CS	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
 #define DRM_IOCTL_AMDGPU_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
 #define DRM_IOCTL_AMDGPU_GEM_USERPTR	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
+#define DRM_IOCTL_AMDGPU_WAIT_FENCES	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)
 
 #define AMDGPU_GEM_DOMAIN_CPU		0x1
 #define AMDGPU_GEM_DOMAIN_GTT		0x2
 #define AMDGPU_GEM_DOMAIN_VRAM		0x4
 #define AMDGPU_GEM_DOMAIN_GDS		0x8
 #define AMDGPU_GEM_DOMAIN_GWS		0x10
 #define AMDGPU_GEM_DOMAIN_OA		0x20
 
 /* Flag that CPU access will be required for the case of VRAM domain */
 #define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED	(1 << 0)
 /* Flag that CPU access will not work, this VRAM domain is invisible */
 #define AMDGPU_GEM_CREATE_NO_CPU_ACCESS		(1 << 1)
 /* Flag that USWC attributes should be used for GTT */
 #define AMDGPU_GEM_CREATE_CPU_GTT_USWC		(1 << 2)
 /* Flag that the memory should be in VRAM and cleared */
 #define AMDGPU_GEM_CREATE_VRAM_CLEARED		(1 << 3)
+/* Flag that create shadow bo(GTT) while allocating vram bo */
+#define AMDGPU_GEM_CREATE_SHADOW		(1 << 4)
+/* Flag that allocating the BO should use linear VRAM */
+#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS	(1 << 5)
 
 struct drm_amdgpu_gem_create_in  {
 	/** the requested memory size */
-	uint64_t bo_size;
+	__u64 bo_size;
 	/** physical start_addr alignment in bytes for some HW requirements */
-	uint64_t alignment;
+	__u64 alignment;
 	/** the requested memory domains */
-	uint64_t domains;
+	__u64 domains;
 	/** allocation flags */
-	uint64_t domain_flags;
+	__u64 domain_flags;
 };
 
 struct drm_amdgpu_gem_create_out  {
 	/** returned GEM object handle */
-	uint32_t handle;
-	uint32_t _pad;
+	__u32 handle;
+	__u32 _pad;
 };
 
 union drm_amdgpu_gem_create {
 	struct drm_amdgpu_gem_create_in		in;
 	struct drm_amdgpu_gem_create_out	out;
 };
 
 /** Opcode to create new residency list.  */
 #define AMDGPU_BO_LIST_OP_CREATE	0
 /** Opcode to destroy previously created residency list */
 #define AMDGPU_BO_LIST_OP_DESTROY	1
 /** Opcode to update resource information in the list */
 #define AMDGPU_BO_LIST_OP_UPDATE	2
 
 struct drm_amdgpu_bo_list_in {
 	/** Type of operation */
-	uint32_t operation;
+	__u32 operation;
 	/** Handle of list or 0 if we want to create one */
-	uint32_t list_handle;
+	__u32 list_handle;
 	/** Number of BOs in list  */
-	uint32_t bo_number;
+	__u32 bo_number;
 	/** Size of each element describing BO */
-	uint32_t bo_info_size;
+	__u32 bo_info_size;
 	/** Pointer to array describing BOs */
-	uint64_t bo_info_ptr;
+	__u64 bo_info_ptr;
 };
 
 struct drm_amdgpu_bo_list_entry {
 	/** Handle of BO */
-	uint32_t bo_handle;
+	__u32 bo_handle;
 	/** New (if specified) BO priority to be used during migration */
-	uint32_t bo_priority;
+	__u32 bo_priority;
 };
 
 struct drm_amdgpu_bo_list_out {
 	/** Handle of resource list  */
-	uint32_t list_handle;
-	uint32_t _pad;
+	__u32 list_handle;
+	__u32 _pad;
 };
 
 union drm_amdgpu_bo_list {
 	struct drm_amdgpu_bo_list_in in;
 	struct drm_amdgpu_bo_list_out out;
 };
 
 /* context related */
 #define AMDGPU_CTX_OP_ALLOC_CTX	1
 #define AMDGPU_CTX_OP_FREE_CTX	2
@@ -149,65 +155,65 @@  union drm_amdgpu_bo_list {
 #define AMDGPU_CTX_NO_RESET		0
 /* this the context caused it */
 #define AMDGPU_CTX_GUILTY_RESET		1
 /* some other context caused it */
 #define AMDGPU_CTX_INNOCENT_RESET	2
 /* unknown cause */
 #define AMDGPU_CTX_UNKNOWN_RESET	3
 
 struct drm_amdgpu_ctx_in {
 	/** AMDGPU_CTX_OP_* */
-	uint32_t	op;
+	__u32	op;
 	/** For future use, no flags defined so far */
-	uint32_t	flags;
-	uint32_t	ctx_id;
-	uint32_t	_pad;
+	__u32	flags;
+	__u32	ctx_id;
+	__u32	_pad;
 };
 
 union drm_amdgpu_ctx_out {
 		struct {
-			uint32_t	ctx_id;
-			uint32_t	_pad;
+			__u32	ctx_id;
+			__u32	_pad;
 		} alloc;
 
 		struct {
 			/** For future use, no flags defined so far */
-			uint64_t	flags;
+			__u64	flags;
 			/** Number of resets caused by this context so far. */
-			uint32_t	hangs;
+			__u32	hangs;
 			/** Reset status since the last call of the ioctl. */
-			uint32_t	reset_status;
+			__u32	reset_status;
 		} state;
 };
 
 union drm_amdgpu_ctx {
 	struct drm_amdgpu_ctx_in in;
 	union drm_amdgpu_ctx_out out;
 };
 
 /*
  * This is not a reliable API and you should expect it to fail for any
  * number of reasons and have fallback path that do not use userptr to
  * perform any operation.
  */
 #define AMDGPU_GEM_USERPTR_READONLY	(1 << 0)
 #define AMDGPU_GEM_USERPTR_ANONONLY	(1 << 1)
 #define AMDGPU_GEM_USERPTR_VALIDATE	(1 << 2)
 #define AMDGPU_GEM_USERPTR_REGISTER	(1 << 3)
 
 struct drm_amdgpu_gem_userptr {
-	uint64_t		addr;
-	uint64_t		size;
+	__u64		addr;
+	__u64		size;
 	/* AMDGPU_GEM_USERPTR_* */
-	uint32_t		flags;
+	__u32		flags;
 	/* Resulting GEM handle */
-	uint32_t		handle;
+	__u32		handle;
 };
 
 /* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
 #define AMDGPU_TILING_ARRAY_MODE_SHIFT			0
 #define AMDGPU_TILING_ARRAY_MODE_MASK			0xf
 #define AMDGPU_TILING_PIPE_CONFIG_SHIFT			4
 #define AMDGPU_TILING_PIPE_CONFIG_MASK			0x1f
 #define AMDGPU_TILING_TILE_SPLIT_SHIFT			9
 #define AMDGPU_TILING_TILE_SPLIT_MASK			0x7
 #define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT		12
@@ -225,222 +231,249 @@  struct drm_amdgpu_gem_userptr {
 	(((value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT)
 #define AMDGPU_TILING_GET(value, field) \
 	(((value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK)
 
 #define AMDGPU_GEM_METADATA_OP_SET_METADATA                  1
 #define AMDGPU_GEM_METADATA_OP_GET_METADATA                  2
 
 /** The same structure is shared for input/output */
 struct drm_amdgpu_gem_metadata {
 	/** GEM Object handle */
-	uint32_t	handle;
+	__u32	handle;
 	/** Do we want get or set metadata */
-	uint32_t	op;
+	__u32	op;
 	struct {
 		/** For future use, no flags defined so far */
-		uint64_t	flags;
+		__u64	flags;
 		/** family specific tiling info */
-		uint64_t	tiling_info;
-		uint32_t	data_size_bytes;
-		uint32_t	data[64];
+		__u64	tiling_info;
+		__u32	data_size_bytes;
+		__u32	data[64];
 	} data;
 };
 
 struct drm_amdgpu_gem_mmap_in {
 	/** the GEM object handle */
-	uint32_t handle;
-	uint32_t _pad;
+	__u32 handle;
+	__u32 _pad;
 };
 
 struct drm_amdgpu_gem_mmap_out {
 	/** mmap offset from the vma offset manager */
-	uint64_t addr_ptr;
+	__u64 addr_ptr;
 };
 
 union drm_amdgpu_gem_mmap {
 	struct drm_amdgpu_gem_mmap_in   in;
 	struct drm_amdgpu_gem_mmap_out out;
 };
 
 struct drm_amdgpu_gem_wait_idle_in {
 	/** GEM object handle */
-	uint32_t handle;
+	__u32 handle;
 	/** For future use, no flags defined so far */
-	uint32_t flags;
+	__u32 flags;
 	/** Absolute timeout to wait */
-	uint64_t timeout;
+	__u64 timeout;
 };
 
 struct drm_amdgpu_gem_wait_idle_out {
 	/** BO status:  0 - BO is idle, 1 - BO is busy */
-	uint32_t status;
+	__u32 status;
 	/** Returned current memory domain */
-	uint32_t domain;
+	__u32 domain;
 };
 
 union drm_amdgpu_gem_wait_idle {
 	struct drm_amdgpu_gem_wait_idle_in  in;
 	struct drm_amdgpu_gem_wait_idle_out out;
 };
 
 struct drm_amdgpu_wait_cs_in {
 	/** Command submission handle */
-	uint64_t handle;
+	__u64 handle;
 	/** Absolute timeout to wait */
-	uint64_t timeout;
-	uint32_t ip_type;
-	uint32_t ip_instance;
-	uint32_t ring;
-	uint32_t ctx_id;
+	__u64 timeout;
+	__u32 ip_type;
+	__u32 ip_instance;
+	__u32 ring;
+	__u32 ctx_id;
 };
 
 struct drm_amdgpu_wait_cs_out {
 	/** CS status:  0 - CS completed, 1 - CS still busy */
-	uint64_t status;
+	__u64 status;
 };
 
 union drm_amdgpu_wait_cs {
 	struct drm_amdgpu_wait_cs_in in;
 	struct drm_amdgpu_wait_cs_out out;
 };
 
+struct drm_amdgpu_fence {
+	__u32 ctx_id;
+	__u32 ip_type;
+	__u32 ip_instance;
+	__u32 ring;
+	__u64 seq_no;
+};
+
+struct drm_amdgpu_wait_fences_in {
+	/** This points to uint64_t * which points to fences */
+	__u64 fences;
+	__u32 fence_count;
+	__u32 wait_all;
+	__u64 timeout_ns;
+};
+
+struct drm_amdgpu_wait_fences_out {
+	__u32 status;
+	__u32 first_signaled;
+};
+
+union drm_amdgpu_wait_fences {
+	struct drm_amdgpu_wait_fences_in in;
+	struct drm_amdgpu_wait_fences_out out;
+};
+
 #define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO	0
 #define AMDGPU_GEM_OP_SET_PLACEMENT		1
 
 /* Sets or returns a value associated with a buffer. */
 struct drm_amdgpu_gem_op {
 	/** GEM object handle */
-	uint32_t	handle;
+	__u32	handle;
 	/** AMDGPU_GEM_OP_* */
-	uint32_t	op;
+	__u32	op;
 	/** Input or return value */
-	uint64_t	value;
+	__u64	value;
 };
 
 #define AMDGPU_VA_OP_MAP			1
 #define AMDGPU_VA_OP_UNMAP			2
 
 /* Delay the page table update till the next CS */
 #define AMDGPU_VM_DELAY_UPDATE		(1 << 0)
 
 /* Mapping flags */
 /* readable mapping */
 #define AMDGPU_VM_PAGE_READABLE		(1 << 1)
 /* writable mapping */
 #define AMDGPU_VM_PAGE_WRITEABLE	(1 << 2)
 /* executable mapping, new for VI */
 #define AMDGPU_VM_PAGE_EXECUTABLE	(1 << 3)
 
 struct drm_amdgpu_gem_va {
 	/** GEM object handle */
-	uint32_t handle;
-	uint32_t _pad;
+	__u32 handle;
+	__u32 _pad;
 	/** AMDGPU_VA_OP_* */
-	uint32_t operation;
+	__u32 operation;
 	/** AMDGPU_VM_PAGE_* */
-	uint32_t flags;
+	__u32 flags;
 	/** va address to assign . Must be correctly aligned.*/
-	uint64_t va_address;
+	__u64 va_address;
 	/** Specify offset inside of BO to assign. Must be correctly aligned.*/
-	uint64_t offset_in_bo;
+	__u64 offset_in_bo;
 	/** Specify mapping size. Must be correctly aligned. */
-	uint64_t map_size;
+	__u64 map_size;
 };
 
 #define AMDGPU_HW_IP_GFX          0
 #define AMDGPU_HW_IP_COMPUTE      1
 #define AMDGPU_HW_IP_DMA          2
 #define AMDGPU_HW_IP_UVD          3
 #define AMDGPU_HW_IP_VCE          4
 #define AMDGPU_HW_IP_NUM          5
 
 #define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
 
 #define AMDGPU_CHUNK_ID_IB		0x01
 #define AMDGPU_CHUNK_ID_FENCE		0x02
 #define AMDGPU_CHUNK_ID_DEPENDENCIES	0x03
 
 struct drm_amdgpu_cs_chunk {
-	uint32_t		chunk_id;
-	uint32_t		length_dw;
-	uint64_t		chunk_data;
+	__u32		chunk_id;
+	__u32		length_dw;
+	__u64		chunk_data;
 };
 
 struct drm_amdgpu_cs_in {
 	/** Rendering context id */
-	uint32_t		ctx_id;
+	__u32		ctx_id;
 	/**  Handle of resource list associated with CS */
-	uint32_t		bo_list_handle;
-	uint32_t		num_chunks;
-	uint32_t		_pad;
-	/** this points to uint64_t * which point to cs chunks */
-	uint64_t		chunks;
+	__u32		bo_list_handle;
+	__u32		num_chunks;
+	__u32		_pad;
+	/** this points to __u64 * which point to cs chunks */
+	__u64		chunks;
 };
 
 struct drm_amdgpu_cs_out {
-	uint64_t handle;
+	__u64 handle;
 };
 
 union drm_amdgpu_cs {
 	struct drm_amdgpu_cs_in in;
 	struct drm_amdgpu_cs_out out;
 };
 
 /* Specify flags to be used for IB */
 
 /* This IB should be submitted to CE */
 #define AMDGPU_IB_FLAG_CE	(1<<0)
 
 /* CE Preamble */
 #define AMDGPU_IB_FLAG_PREAMBLE (1<<1)
 
 struct drm_amdgpu_cs_chunk_ib {
-	uint32_t _pad;
+	__u32 _pad;
 	/** AMDGPU_IB_FLAG_* */
-	uint32_t flags;
+	__u32 flags;
 	/** Virtual address to begin IB execution */
-	uint64_t va_start;
+	__u64 va_start;
 	/** Size of submission */
-	uint32_t ib_bytes;
+	__u32 ib_bytes;
 	/** HW IP to submit to */
-	uint32_t ip_type;
+	__u32 ip_type;
 	/** HW IP index of the same type to submit to  */
-	uint32_t ip_instance;
+	__u32 ip_instance;
 	/** Ring index to submit to */
-	uint32_t ring;
+	__u32 ring;
 };
 
 struct drm_amdgpu_cs_chunk_dep {
-	uint32_t ip_type;
-	uint32_t ip_instance;
-	uint32_t ring;
-	uint32_t ctx_id;
-	uint64_t handle;
+	__u32 ip_type;
+	__u32 ip_instance;
+	__u32 ring;
+	__u32 ctx_id;
+	__u64 handle;
 };
 
 struct drm_amdgpu_cs_chunk_fence {
-	uint32_t handle;
-	uint32_t offset;
+	__u32 handle;
+	__u32 offset;
 };
 
 struct drm_amdgpu_cs_chunk_data {
 	union {
 		struct drm_amdgpu_cs_chunk_ib		ib_data;
 		struct drm_amdgpu_cs_chunk_fence	fence_data;
 	};
 };
 
 /**
  *  Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
  *
  */
 #define AMDGPU_IDS_FLAGS_FUSION         0x1
+#define AMDGPU_IDS_FLAGS_PREEMPTION     0x2
 
 /* indicate if acceleration can be working */
 #define AMDGPU_INFO_ACCEL_WORKING		0x00
 /* get the crtc_id from the mode object id? */
 #define AMDGPU_INFO_CRTC_FROM_ID		0x01
 /* query hw IP info */
 #define AMDGPU_INFO_HW_IP_INFO			0x02
 /* query hw IP instance count for the specified type */
 #define AMDGPU_INFO_HW_IP_COUNT			0x03
 /* timestamp for GL_ARB_timer_query */
@@ -476,182 +509,255 @@  struct drm_amdgpu_cs_chunk_data {
 /* Information about GDS, etc. resource configuration */
 #define AMDGPU_INFO_GDS_CONFIG			0x13
 /* Query information about VRAM and GTT domains */
 #define AMDGPU_INFO_VRAM_GTT			0x14
 /* Query information about register in MMR address space*/
 #define AMDGPU_INFO_READ_MMR_REG		0x15
 /* Query information about device: rev id, family, etc. */
 #define AMDGPU_INFO_DEV_INFO			0x16
 /* visible vram usage */
 #define AMDGPU_INFO_VIS_VRAM_USAGE		0x17
+/* number of TTM buffer evictions */
+#define AMDGPU_INFO_NUM_EVICTIONS		0x18
+/* Query memory about VRAM and GTT domains */
+#define AMDGPU_INFO_MEMORY			0x19
+/* Query vce clock table */
+#define AMDGPU_INFO_VCE_CLOCK_TABLE		0x1A
+/* Query vbios related information */
+#define AMDGPU_INFO_VBIOS			0x1B
+	/* Subquery id: Query vbios size */
+	#define AMDGPU_INFO_VBIOS_SIZE		0x1
+	/* Subquery id: Query vbios image */
+	#define AMDGPU_INFO_VBIOS_IMAGE		0x2
+/* Query UVD handles */
+#define AMDGPU_INFO_NUM_HANDLES			0x1C
 
 #define AMDGPU_INFO_MMR_SE_INDEX_SHIFT	0
 #define AMDGPU_INFO_MMR_SE_INDEX_MASK	0xff
 #define AMDGPU_INFO_MMR_SH_INDEX_SHIFT	8
 #define AMDGPU_INFO_MMR_SH_INDEX_MASK	0xff
 
 struct drm_amdgpu_query_fw {
 	/** AMDGPU_INFO_FW_* */
-	uint32_t fw_type;
+	__u32 fw_type;
 	/**
 	 * Index of the IP if there are more IPs of
 	 * the same type.
 	 */
-	uint32_t ip_instance;
+	__u32 ip_instance;
 	/**
 	 * Index of the engine. Whether this is used depends
 	 * on the firmware type. (e.g. MEC, SDMA)
 	 */
-	uint32_t index;
-	uint32_t _pad;
+	__u32 index;
+	__u32 _pad;
 };
 
 /* Input structure for the INFO ioctl */
 struct drm_amdgpu_info {
 	/* Where the return value will be stored */
-	uint64_t return_pointer;
+	__u64 return_pointer;
 	/* The size of the return value. Just like "size" in "snprintf",
 	 * it limits how many bytes the kernel can write. */
-	uint32_t return_size;
+	__u32 return_size;
 	/* The query request id. */
-	uint32_t query;
+	__u32 query;
 
 	union {
 		struct {
-			uint32_t id;
-			uint32_t _pad;
+			__u32 id;
+			__u32 _pad;
 		} mode_crtc;
 
 		struct {
 			/** AMDGPU_HW_IP_* */
-			uint32_t type;
+			__u32 type;
 			/**
 			 * Index of the IP if there are more IPs of the same
 			 * type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
 			 */
-			uint32_t ip_instance;
+			__u32 ip_instance;
 		} query_hw_ip;
 
 		struct {
-			uint32_t dword_offset;
+			__u32 dword_offset;
 			/** number of registers to read */
-			uint32_t count;
-			uint32_t instance;
+			__u32 count;
+			__u32 instance;
 			/** For future use, no flags defined so far */
-			uint32_t flags;
+			__u32 flags;
 		} read_mmr_reg;
 
 		struct drm_amdgpu_query_fw query_fw;
+
+		struct {
+			__u32 type;
+			__u32 offset;
+		} vbios_info;
 	};
 };
 
 struct drm_amdgpu_info_gds {
 	/** GDS GFX partition size */
-	uint32_t gds_gfx_partition_size;
+	__u32 gds_gfx_partition_size;
 	/** GDS compute partition size */
-	uint32_t compute_partition_size;
+	__u32 compute_partition_size;
 	/** total GDS memory size */
-	uint32_t gds_total_size;
+	__u32 gds_total_size;
 	/** GWS size per GFX partition */
-	uint32_t gws_per_gfx_partition;
+	__u32 gws_per_gfx_partition;
 	/** GSW size per compute partition */
-	uint32_t gws_per_compute_partition;
+	__u32 gws_per_compute_partition;
 	/** OA size per GFX partition */
-	uint32_t oa_per_gfx_partition;
+	__u32 oa_per_gfx_partition;
 	/** OA size per compute partition */
-	uint32_t oa_per_compute_partition;
-	uint32_t _pad;
+	__u32 oa_per_compute_partition;
+	__u32 _pad;
 };
 
 struct drm_amdgpu_info_vram_gtt {
-	uint64_t vram_size;
-	uint64_t vram_cpu_accessible_size;
-	uint64_t gtt_size;
+	__u64 vram_size;
+	__u64 vram_cpu_accessible_size;
+	__u64 gtt_size;
+};
+
+struct drm_amdgpu_heap_info {
+	/** max. physical memory */
+	__u64 total_heap_size;
+
+	/** Theoretical max. available memory in the given heap */
+	__u64 usable_heap_size;
+
+	/**
+	 * Number of bytes allocated in the heap. This includes all processes
+	 * and private allocations in the kernel. It changes when new buffers
+	 * are allocated, freed, and moved. It cannot be larger than
+	 * heap_size.
+	 */
+	__u64 heap_usage;
+
+	/**
+	 * Theoretical possible max. size of buffer which
+	 * could be allocated in the given heap
+	 */
+	__u64 max_allocation;
+};
+
+struct drm_amdgpu_memory_info {
+	struct drm_amdgpu_heap_info vram;
+	struct drm_amdgpu_heap_info cpu_accessible_vram;
+	struct drm_amdgpu_heap_info gtt;
 };
 
 struct drm_amdgpu_info_firmware {
-	uint32_t ver;
-	uint32_t feature;
+	__u32 ver;
+	__u32 feature;
 };
 
 #define AMDGPU_VRAM_TYPE_UNKNOWN 0
 #define AMDGPU_VRAM_TYPE_GDDR1 1
 #define AMDGPU_VRAM_TYPE_DDR2  2
 #define AMDGPU_VRAM_TYPE_GDDR3 3
 #define AMDGPU_VRAM_TYPE_GDDR4 4
 #define AMDGPU_VRAM_TYPE_GDDR5 5
 #define AMDGPU_VRAM_TYPE_HBM   6
 #define AMDGPU_VRAM_TYPE_DDR3  7
 
 struct drm_amdgpu_info_device {
 	/** PCI Device ID */
-	uint32_t device_id;
+	__u32 device_id;
 	/** Internal chip revision: A0, A1, etc.) */
-	uint32_t chip_rev;
-	uint32_t external_rev;
+	__u32 chip_rev;
+	__u32 external_rev;
 	/** Revision id in PCI Config space */
-	uint32_t pci_rev;
-	uint32_t family;
-	uint32_t num_shader_engines;
-	uint32_t num_shader_arrays_per_engine;
+	__u32 pci_rev;
+	__u32 family;
+	__u32 num_shader_engines;
+	__u32 num_shader_arrays_per_engine;
 	/* in KHz */
-	uint32_t gpu_counter_freq;
-	uint64_t max_engine_clock;
-	uint64_t max_memory_clock;
+	__u32 gpu_counter_freq;
+	__u64 max_engine_clock;
+	__u64 max_memory_clock;
 	/* cu information */
-	uint32_t cu_active_number;
-	uint32_t cu_ao_mask;
-	uint32_t cu_bitmap[4][4];
+	__u32 cu_active_number;
+	__u32 cu_ao_mask;
+	__u32 cu_bitmap[4][4];
 	/** Render backend pipe mask. One render backend is CB+DB. */
-	uint32_t enabled_rb_pipes_mask;
-	uint32_t num_rb_pipes;
-	uint32_t num_hw_gfx_contexts;
-	uint32_t _pad;
-	uint64_t ids_flags;
+	__u32 enabled_rb_pipes_mask;
+	__u32 num_rb_pipes;
+	__u32 num_hw_gfx_contexts;
+	__u32 _pad;
+	__u64 ids_flags;
 	/** Starting virtual address for UMDs. */
-	uint64_t virtual_address_offset;
+	__u64 virtual_address_offset;
 	/** The maximum virtual address */
-	uint64_t virtual_address_max;
+	__u64 virtual_address_max;
 	/** Required alignment of virtual addresses. */
-	uint32_t virtual_address_alignment;
+	__u32 virtual_address_alignment;
 	/** Page table entry - fragment size */
-	uint32_t pte_fragment_size;
-	uint32_t gart_page_size;
+	__u32 pte_fragment_size;
+	__u32 gart_page_size;
 	/** constant engine ram size*/
-	uint32_t ce_ram_size;
+	__u32 ce_ram_size;
 	/** video memory type info*/
-	uint32_t vram_type;
+	__u32 vram_type;
 	/** video memory bit width*/
-	uint32_t vram_bit_width;
+	__u32 vram_bit_width;
 	/* vce harvesting instance */
-	uint32_t vce_harvest_config;
+	__u32 vce_harvest_config;
 };
 
 struct drm_amdgpu_info_hw_ip {
 	/** Version of h/w IP */
-	uint32_t  hw_ip_version_major;
-	uint32_t  hw_ip_version_minor;
+	__u32  hw_ip_version_major;
+	__u32  hw_ip_version_minor;
 	/** Capabilities */
-	uint64_t  capabilities_flags;
+	__u64  capabilities_flags;
 	/** command buffer address start alignment*/
-	uint32_t  ib_start_alignment;
+	__u32  ib_start_alignment;
 	/** command buffer size alignment*/
-	uint32_t  ib_size_alignment;
+	__u32  ib_size_alignment;
 	/** Bitmask of available rings. Bit 0 means ring 0, etc. */
-	uint32_t  available_rings;
-	uint32_t  _pad;
+	__u32  available_rings;
+	__u32  _pad;
+};
+
+struct drm_amdgpu_info_num_handles {
+	/** Max handles as supported by firmware for UVD */
+	__u32  uvd_max_handles;
+	/** Handles currently in use for UVD */
+	__u32  uvd_used_handles;
+};
+
+#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES		6
+
+struct drm_amdgpu_info_vce_clock_table_entry {
+	/** System clock */
+	__u32 sclk;
+	/** Memory clock */
+	__u32 mclk;
+	/** VCE clock */
+	__u32 eclk;
+	__u32 pad;
+};
+
+struct drm_amdgpu_info_vce_clock_table {
+	struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES];
+	__u32 num_valid_entries;
+	__u32 pad;
 };
 
 /*
  * Supported GPU families
  */
 #define AMDGPU_FAMILY_UNKNOWN			0
+#define AMDGPU_FAMILY_SI			110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
 #define AMDGPU_FAMILY_CI			120 /* Bonaire, Hawaii */
 #define AMDGPU_FAMILY_KV			125 /* Kaveri, Kabini, Mullins */
 #define AMDGPU_FAMILY_VI			130 /* Iceland, Tonga */
 #define AMDGPU_FAMILY_CZ			135 /* Carrizo, Stoney */
 
 #if defined(__cplusplus)
 }
 #endif
 
 #endif